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  2. Java collections framework - Wikipedia

    en.wikipedia.org/wiki/Java_collections_framework

    Java collections framework. The Java collections framework is a set of classes and interfaces that implement commonly reusable collection data structures. [1] Although referred to as a framework, it works in a manner of a library. The collections framework provides both interfaces that define various collections and classes that implement them.

  3. Comparison of file transfer protocols - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_file...

    1979. Suite of protocols for copying files between Unix machines, used for many purposes including the distribution of email. Also allows commands to be sent, which led to the first internet worms. The file transfer protocol within UUCP is the "g" protocol. [101] MODEM7. Mark M. Zeigler, James K. Mills. 1980.

  4. List of file signatures - Wikipedia

    en.wikipedia.org/wiki/List_of_file_signatures

    This is a list of file signatures, data used to identify or verify the content of a file. Such signatures are also known as magic numbers or Magic Bytes. Many file formats are not intended to be read as text. If such a file is accidentally viewed as a text file, its contents will be unintelligible.

  5. Iterator - Wikipedia

    en.wikipedia.org/wiki/Iterator

    Iterator. In computer programming, an iterator is an object that progressively provides access to each item of a collection, in order. [1][2][3] A collection may provide multiple iterators via its interface that provide items in different orders, such as forwards and backwards. An iterator is often implemented in terms of the structure ...

  6. List of Java keywords - Wikipedia

    en.wikipedia.org/wiki/List_of_Java_keywords

    byte. The byte keyword is used to declare a field that can hold an 8-bit signed two's complement integer. [5][6] This keyword is also used to declare that a method returns a value of the primitive type byte. [7][8] case. A statement in the switch block can be labeled with one or more case or default labels.

  7. Iterator pattern - Wikipedia

    en.wikipedia.org/wiki/Iterator_pattern

    Iterator pattern. In object-oriented programming, the iterator pattern is a design pattern in which an iterator is used to traverse a container and access the container's elements. The iterator pattern decouples algorithms from containers; in some cases, algorithms are necessarily container-specific and thus cannot be decoupled.

  8. Interface (Java) - Wikipedia

    en.wikipedia.org/wiki/Interface_(Java)

    An interface in the Java programming language is an abstract type that is used to declare a behavior that classes must implement. They are similar to protocols. Interfaces are declared using the interface keyword, and may only contain method signature and constant declarations (variable declarations that are declared to be both static and final ...

  9. Iteration - Wikipedia

    en.wikipedia.org/wiki/Iteration

    Iteration is the repetition of a process in order to generate a (possibly unbounded) sequence of outcomes. Each repetition of the process is a single iteration, and the outcome of each iteration is then the starting point of the next iteration. In mathematics and computer science, iteration (along with the related technique of recursion) is a ...