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At 12:01 am PDT (UTC-7) on July 26, 2024, the US labor union SAG-AFTRA (Screen Actors Guild – American Federation of Television and Radio Artists) initiated a labor strike against all video game companies signed to the Interactive Media Agreement. [2][3] The strike had been authorized in September 2023. [4][5][6] The strike started after a ...
The last strike by video game actors stretched on for nearly a year, from October 2016 to September 2017. Back then, AI had yet to become a major concern and performers were pushing for residual ...
The strike — the second for video game voice actors and motion capture performers under the Screen Actors Guild-American Federation of Television and Radio Artists — will begin at 12:01 a.m ...
An actors' strike, coming on the heels of the writers' strike, is a double whammy for an industry that was already struggling to emerge from the pandemic and upheaval caused by the streaming era.
A crowd of SAG-AFTRA and WGA members striking in Los Angeles on June 21, 2023. The 2023 SAG-AFTRA strike had a significant impact on the film and television industries of the United States, causing many film and television projects to shut down or postpone production. [1][2] Many productions had already been affected by the concurrent Writers ...
The strike marks the first time that actors have initiated a labor dispute since the 1980 actors strike. On September 1, the SAG-AFTRA National Board voted to send the video game strike authorization vote to its members, [23] [24] and on September 25, the results showed the authorization passed with 98.32% voting in favor. [25]
Not the first time video game actors have gone on strike. Thursday's labor action marks the second time SAG-AFTRA's video game performers have gone on strike. Their first work stoppage, in October ...
31 August 1997. (31 August 1997) Strike is a series of video games created by Mike Posehn, John Patrick Manley and Tony Barnes released between 1991 and 1997 by Electronic Arts for a number of video game systems. The games are multi-directional shooters viewed from an overhead or top-down perspective. The first three games in the series were 2D ...