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  2. ABCmouse.com Early Learning Academy - Wikipedia

    en.wikipedia.org/wiki/ABCmouse.com_Early...

    ABCmouse.com is a digital education program for children ages 2–8, created by the edtech company Age of Learning, Inc. [2] [3] The program offers educational games, videos, puzzles, printables, and a library of regular and “read-aloud” children’s books, covering subjects including reading and language arts, math, science, health, social studies, music, and art.

  3. 'Train Up a Child in the Way He Should Go'—Here Are the 50 ...

    www.aol.com/train-child-way-50-best-214337023.html

    We have 50 of the best Bible verses for kids to get you ... "Train up a child in the way he should go; even when he is old he will not depart from it.” ... "I have no greater joy than to hear ...

  4. Interactive whiteboard - Wikipedia

    en.wikipedia.org/wiki/Interactive_whiteboard

    An interactive whiteboard (IWB) device can either be a standalone computer or a large, functioning touchpad for computers to use. Interactive whiteboards are widely used in classrooms, boardrooms, and training environments, providing an innovative way to share information, facilitate discussions, and enhance the overall learning or business communication experience.

  5. Split-flap display - Wikipedia

    en.wikipedia.org/wiki/Split-flap_display

    The Signaltron main departure board at Praha-Smíchov station, Czech Republic (2012), manufactured by Pragotron Schematic of a split-flap display in a digital clock display An animation of how a split-flap display works Flap departure board at Gare du Nord, Paris (2007) Section of a split-flap display board at Frankfurt (Main) Hauptbahnhof (2005) Enlarged inner workings of a split-flap clock

  6. Digital tabletop game - Wikipedia

    en.wikipedia.org/wiki/Digital_tabletop_game

    A digital tabletop game is a video game genre characterized by gameplay similar to physical tabletop games such as board games, card games, and role-playing games.Many digital tabletop games are adaptions of existing physical games, although some digital tabletop games were created only as video games.

  7. The Learning Company - Wikipedia

    en.wikipedia.org/wiki/The_Learning_Company

    The leading families of products were the Reader Rabbit series for ages 2–8, the Treasure Mountain Reading-Math-Science series for ages 5–9, the Super Solver series for ages 7–12, the Student Writing & Publishing Center for ages 7-adult, and the Foreign Language Learning series for ages 15-adult.

  8. Articulate! - Wikipedia

    en.wikipedia.org/wiki/Articulate!

    The world record holders for the board game was set in 2017, against four other teams, with a score of 411 cards won. This is an official Guinness World Records recognised award. The players awarded are James Kendrick and Chris Ager [citation needed]. Originally released in 1992, Articulate! has been in the UK adult game top 10 each year.

  9. Rail Baron - Wikipedia

    en.wikipedia.org/wiki/Rail_Baron

    The 28 railroads depicted in the game correspond to 28 actual real-life railroads that operated in the early 20th century. The table below lists these 28 railroads, their cost within the Rail Baron game, their real-life years of operation and eventual corporate outcome, and their current status as of 2009.