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  2. Gambling mathematics - Wikipedia

    en.wikipedia.org/wiki/Gambling_mathematics

    The mathematics of gambling is a collection of probability applications encountered in games of chance and can get included in game theory.From a mathematical point of view, the games of chance are experiments generating various types of aleatory events, and it is possible to calculate by using the properties of probability on a finite space of possibilities.

  3. Odds - Wikipedia

    en.wikipedia.org/wiki/Odds

    In probability theory, odds provide a measure of the probability of a particular outcome. Odds are commonly used in gambling and statistics.For example for an event that is 40% probable, one could say that the odds are "2 in 5", "2 to 3 in favor", or "3 to 2 against".

  4. Gambler's ruin - Wikipedia

    en.wikipedia.org/wiki/Gambler's_ruin

    In statistics, gambler's ruin is the fact that a gambler playing a game with negative expected value will eventually go bankrupt, regardless of their betting system.. The concept was initially stated: A persistent gambler who raises his bet to a fixed fraction of the gambler's bankroll after a win, but does not reduce it after a loss, will eventually and inevitably go broke, even if each bet ...

  5. Kelly criterion - Wikipedia

    en.wikipedia.org/wiki/Kelly_criterion

    Example of the optimal Kelly betting fraction, versus expected return of other fractional bets. In probability theory, the Kelly criterion (or Kelly strategy or Kelly bet) is a formula for sizing a sequence of bets by maximizing the long-term expected value of the logarithm of wealth, which is equivalent to maximizing the long-term expected geometric growth rate.

  6. Poker probability - Wikipedia

    en.wikipedia.org/wiki/Poker_probability

    The cumulative probability is determined by adding one hand's probability with the probabilities of all hands above it. The Odds are defined as the ratio of the number of ways not to draw the hand, to the number of ways to draw it. In statistics, this is called odds against. For instance, with a royal flush, there are 4 ways to draw one, and ...

  7. Gambler's fallacy - Wikipedia

    en.wikipedia.org/wiki/Gambler's_fallacy

    For a fair 16-sided die, the probability of each outcome occurring is ⁠ 1 / 16 ⁠ (6.25%). If a win is defined as rolling a 1, the probability of a 1 occurring at least once in 16 rolls is: [] = % The probability of a loss on the first roll is ⁠ 15 / 16 ⁠ (93.75%). According to the fallacy, the player should have a higher chance of ...

  8. Martingale (betting system) - Wikipedia

    en.wikipedia.org/wiki/Martingale_(betting_system)

    In this example, the probability of losing the entire bankroll and being unable to continue the martingale is equal to the probability of 6 consecutive losses: (10/19) 6 = 2.1256%. The probability of winning is equal to 1 minus the probability of losing 6 times: 1 − (10/19) 6 = 97.8744%. The expected amount won is (1 × 0.978744) = 0.978744.

  9. The Mathematics of Games and Gambling - Wikipedia

    en.wikipedia.org/wiki/The_Mathematics_of_Games...

    The Mathematics of Games and Gambling is a book on probability theory and its application to games of chance. It was written by Edward Packel, and published in 1981 by the Mathematical Association of America as volume 28 of their New Mathematical Library series, with a second edition in 2006.