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The action is an object whose responsibility is to describe what has taken place: for example, an action describing one user "following" another might contain a user id, a target user id, and the type USER_FOLLOWED_ANOTHER_USER. [49]
Rest parameters are similar to Javascript's arguments object, which is an array-like object that contains all of the parameters (named and unnamed) in the current function call. Unlike arguments , however, rest parameters are true Array objects, so methods such as .slice() and .sort() can be used on them directly.
However, there are important differences that make a map preferable in certain cases. In JavaScript an object is a mapping from property names to values—that is, an associative array with one caveat: the keys of an object must be either a string or a symbol (native objects and primitives implicitly converted to a string keys are allowed).
Finally, introduce a class named Object with members to control its visibility (using a VisibilityDelegate), movability (using an UpdateDelegate), and solidity (using a CollisionDelegate). This class has methods which delegate to its members, e.g. update() simply calls a method on the UpdateDelegate:
Crockford then found that JavaScript could be used as an object-based messaging format for such a system. The system was sold to Sun Microsystems , Amazon.com , and EDS . JSON was based on a subset of the JavaScript scripting language (specifically, Standard ECMA -262 3rd Edition—December 1999 [ 11 ] ) and is commonly used with JavaScript ...
Ext JS is a composition of classes that has many capabilities. Some examples: an abstract layer for browsers (e.g. Ext.isArray that can be used as a replacement for Array.isArray)
If all fields are immutable, then the object is immutable. If the whole object cannot be extended by another class, the object is called strongly immutable. [4] This might, for example, help to explicitly enforce certain invariants about certain data in the object staying the same through the lifetime of the object.
A property, in some object-oriented programming languages, is a special sort of class member, intermediate in functionality between a field (or data member) and a method.The syntax for reading and writing of properties is like for fields, but property reads and writes are (usually) translated to 'getter' and 'setter' method calls.