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A POTS codec is a type of audio coder-decoder that uses digital signal processing to transmit audio digitally over standard telephone lines (plain old telephone service, POTS) at a higher level of audio quality than the telephone line would normally provide in its analog mode.
It has developed a number of technologies and products, such as the Aural Exciter, Compellor, Dominator, Expander/Gate and Expressor, plus the Model 1100 Two-Channel and Model 1788 Eight-Channel Ultra-Precision Remotely Controllable Microphone Pre-Amplifiers, and the Model 2020 Mk III Broadcast Audio Processor. A key element of all the dynamics ...
In this domain, the most important audio processing takes place just before the transmitter. The audio processor here must prevent or minimize overmodulation, compensate for non-linear transmitters (a potential issue with medium wave and shortwave broadcasting), and adjust overall loudness to the desired level.
The two-tree broadcast (abbreviated 2tree-broadcast or 23-broadcast) is an algorithm that implements a broadcast communication pattern on a distributed system using message passing. A broadcast is a commonly used collective operation that sends data from one processor to all other processors. The two-tree broadcast communicates concurrently ...
The use of automation software and voice tracks to replace live DJs is a current trend in radio broadcasting, done by many Internet radio and adult hits stations. Stations can even be voice-tracked from another city far away, now often delivering sound files over the Internet.
Telos Alliance began as Telos Systems, a part-time project founded in 1985 by radio station engineer and talk show host (WFBQ, WMMS) Steve Church.[2] [3] Its first product was a telephone hybrid, the Telos 10, which was based on digital signal processing.
Eventide DDL 1745 Digital Delay Line Studio Processor. Eventide Inc. (also known earlier as Eventide Clock Works Inc.) is an American pro audio, broadcast and communications company whose audio division manufactures digital effects processors, digital signal processor (DSP) software, and guitar effects pedals.
While AoE bears a resemblance to voice over IP (VoIP) and audio over IP (AoIP), AoE is intended for high-fidelity, low-latency professional audio. Because of the fidelity and latency constraints, AoE systems generally do not utilize audio data compression. AoE systems use a much higher bit rate (typically 1 Mbit/s per channel) and much lower ...
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