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  2. Circle packing - Wikipedia

    en.wikipedia.org/wiki/Circle_packing

    The most efficient way to pack different-sized circles together is not obvious. In geometry, circle packing is the study of the arrangement of circles (of equal or varying sizes) on a given surface such that no overlapping occurs and so that no circle can be enlarged without creating an overlap.

  3. Far Cry 3 - Wikipedia

    en.wikipedia.org/wiki/Far_Cry_3

    Ubisoft commissioned Michael Lambert, a Minecraft enthusiast, and artists Axel Janssen and Yohann Delcourt to create a custom map and texture pack mimicking Far Cry 3 ' s setting and characters within the popular indie game Minecraft. The Minecraft texture pack was released, along with a Far Cry 3-Minecraft custom adventure map, on October 26 ...

  4. Mipmap - Wikipedia

    en.wikipedia.org/wiki/Mipmap

    The first patent issued on Mipmap and texture generation was in 1983 by Johnson Yan, Nicholas Szabo, and Lish-Yann Chen of Link Flight Simulation (Singer). Using their approach, texture could be generated and superimposed on surfaces (curvilinear and planar) of any orientation and could be done in real-time.

  5. Local binary patterns - Wikipedia

    en.wikipedia.org/wiki/Local_binary_patterns

    A useful extension to the original operator is the so-called uniform pattern, [8] which can be used to reduce the length of the feature vector and implement a simple rotation invariant descriptor. This idea is motivated by the fact that some binary patterns occur more commonly in texture images than others.

  6. Flood fill - Wikipedia

    en.wikipedia.org/wiki/Flood_fill

    Adding pattern filling support [ edit ] Two common ways to make the span and pixel-based algorithms support pattern filling are either to use a unique color as a plain fill and then replace that with a pattern or to keep track (in a 2d Boolean array or as regions) of which pixels have been visited, using it to indicate pixels are no longer ...

  7. Circle packing theorem - Wikipedia

    en.wikipedia.org/wiki/Circle_packing_theorem

    A circle packing for a five-vertex planar graph. The circle packing theorem (also known as the Koebe–Andreev–Thurston theorem) describes the possible tangency relations between circles in the plane whose interiors are disjoint. A circle packing is a connected collection of circles (in general, on any Riemann surface) whose interiors are ...

  8. Block Elements - Wikipedia

    en.wikipedia.org/wiki/Block_Elements

    Block Elements is a Unicode block containing square block symbols of various fill and shading. Used along with block elements are box-drawing characters, shade characters, and terminal graphic characters.

  9. Introduction to Circle Packing - Wikipedia

    en.wikipedia.org/wiki/Introduction_to_Circle_Packing

    The circle packing theorem states that a circle packing exists if and only if the pattern of adjacencies forms a planar graph; it was originally proved by Paul Koebe in the 1930s, and popularized by William Thurston, who rediscovered it in the 1970s and connected it with the theory of conformal maps and conformal geometry. [1]