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  2. Reallusion - Wikipedia

    en.wikipedia.org/wiki/Reallusion

    Character Creator and iClone facilitate a workflow for designing 3D characters and animating performances using motion capture devices and professional editing tools. [6] They are designed to optimize content for platforms such as Unreal Engine, Unity, NVIDIA Omniverse, Blender, MotionBuilder, 3ds Max, Maya, and ZBrush. Reallusion enables a ...

  3. Unreal Engine - Wikipedia

    en.wikipedia.org/wiki/Unreal_Engine

    Unreal Engine (UE) is a 3D computer graphics game engine developed by Epic Games, first showcased in the 1998 first-person shooter video game Unreal.Initially developed for PC first-person shooters, it has since been used in a variety of genres of games and has been adopted by other industries, most notably the film and television industry.

  4. List of game engine recreations - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engine...

    Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files. The new engine reads the old engine's files and, in theory, loads and understands its assets in a way that is indistinguishable from ...

  5. Jazz Jackrabbit - Wikipedia

    en.wikipedia.org/wiki/Jazz_Jackrabbit

    While only Jazz is playable in the demo, Spaz and Lori were intended to return as additional playable characters. [2] Following the events of the preceding game, Jazz Jackrabbit and Eva Earlong settle down in Carrotus Castle and become parents. Devan Shell kidnaps their children, taking them into an alternate universe via a modified time machine.

  6. Unreal (1998 video game) - Wikipedia

    en.wikipedia.org/wiki/Unreal_(1998_video_game)

    The Unreal engine brought a host of graphical improvements rarely seen at that time. Unreal ' s software renderer allowed software features as rich as the hardware renderers of the time, including colored lighting and even a limited form of texture filtering referred to by Sweeney as an ordered "texture coordinate space" dither. [13]

  7. Unreal (video game series) - Wikipedia

    en.wikipedia.org/wiki/Unreal_(video_game_series)

    Unreal is a series of first-person shooter video games developed by Epic Games. The series is known for its exhibition of the namesake Unreal Engine that powers the games and is available for other developers to license.

  8. FBX - Wikipedia

    en.wikipedia.org/wiki/FBX

    The FBX can be represented on-disk as either binary or ASCII data; its SDK supports reading and writing both. While neither of the formats is documented, the ASCII format is a tree structured document with clearly named identifiers. For the FBX binary file format, the Blender Foundation published an unofficial specification, as well as a higher level unofficial spec (work in progress) for how ...

  9. List of Source mods - Wikipedia

    en.wikipedia.org/wiki/List_of_Source_mods

    Hidden: Source won Mod DB's "Fourth Place, Mod of the Year" in 2006, [34] "Editors' Choice for Ambience" in 2006, [53] and "Editors' Choice for Multiplayer" in 2005. [55] Insurgency: Modern Infantry Combat - Is a total conversion mod for Valve's Source engine. Insurgency is a multiplayer, tactical first person shooter, and implements elements ...