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  2. Shader - Wikipedia

    en.wikipedia.org/wiki/Shader

    This use of the term "shader" was introduced to the public by Pixar with version 3.0 of their RenderMan Interface Specification, originally published in May 1988. [2]As graphics processing units evolved, major graphics software libraries such as OpenGL and Direct3D began to support shaders.

  3. Cg (programming language) - Wikipedia

    en.wikipedia.org/wiki/Cg_(programming_language)

    Cg programs are built for different shader profiles that stand for GPUs with different capabilities. [8] These profiles decide, among others, how many instructions can be in each shader, how many registers are available, and what kind of resources a shader can use.

  4. Java version history - Wikipedia

    en.wikipedia.org/wiki/Java_version_history

    This version introduced a new versioning system for the Java language, although the old versioning system continued to be used for developer libraries: Both version numbers "1.5.0" and "5.0" are used to identify this release of the Java 2 Platform Standard Edition. Version "5.0" is the product version, while "1.5.0" is the developer version.

  5. Perl 5 version history - Wikipedia

    en.wikipedia.org/wiki/Perl_5_version_history

    Perl is an open-source programming language whose first version, 1.0, was released in 1987. The following table contains the Perl 5 version history, showing its release versions. Not all versions are covered yet.

  6. V-Ray - Wikipedia

    en.wikipedia.org/wiki/V-Ray

    V-Ray rendering of a kitchen using SketchUp Folded paper: SketchUp drawing rendered using V-Ray, demonstrating shading and global illumination Render created using V-Ray for Rhinoceros 3D, demonstrating the advanced effects V-Ray is capable of, such as reflection, depth of field, and the shape of the aperture (in this case, a hexagon)

  7. List of AMD graphics processing units - Wikipedia

    en.wikipedia.org/wiki/List_of_AMD_graphics...

    API support (version) Release price (USD) Core (MHz) Memory (MHz) Pixel (GP/s) Texture (GT/s) Size Bandwidth (GB/s) Bus type Bus width Single precision Double precision Max. Direct3D OpenGL OpenCL; Radeon HD 2350 June 28, 2007 RV610 65 180 85 PCIe 1.0 ×16 525 400 40:4:4 2.10 2.10 64 onboard + up to 256 system 3.20 DDR2 32 42.0 — 20 No 10.0

  8. Borland C++ - Wikipedia

    en.wikipedia.org/wiki/Borland_C++

    5.5 (2000-02-16; [8] Windows 95/98/NT/2000): Based on Borland C++Builder 5, it is a freeware compiler without the IDE from the parent product. Includes Borland C++ Compiler v5.5, Borland Turbo Incremental Linker, Borland Resource Compiler / Binder, C++ Win32 Preprocessor, ANSI/OEM character set file conversion utility, Import Definitions utility to provide information about DLLs, Import ...

  9. HTML5 - Wikipedia

    en.wikipedia.org/wiki/HTML5

    It was the fifth and final [4] major HTML version that is now a retired World Wide Web Consortium (W3C) recommendation. The current specification is known as the HTML Living Standard . It is maintained by the Web Hypertext Application Technology Working Group (WHATWG), a consortium of the major browser vendors ( Apple , Google , Mozilla , and ...