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An icebreaker is a brief facilitation exercise intended to help members of a group begin the process of working together or forming a team.They are commonly presented as games to "warm up" a group by helping members get to know each other and often focus on sharing personal information such as names or hobbies.
Virtual collaboration is the method of collaboration between virtual team members that is carried out via technology-mediated communication. Virtual collaboration follows the same process as collaboration, but the parties involved in virtual collaboration do not physically interact and communicate exclusively through technological channels. [1]
During the COVID-19 pandemic, the number of so-called global events increased, which "virtually travel the globe" [7] "with the sun from East to West". [7] The International Association of Constitutional Law and Alma Mater Europaea university organized their first such event in July 2020, calling it a "unique round-the-clock and round-the-globe" event, [8] [9] which featured 52 speakers from ...
A virtual team (also known as a geographically dispersed team, distributed team, or remote team [1]) usually refers to a group of individuals who work together from different geographic locations and rely on communication technology [2] such as email, instant messaging, and video or voice conferencing services in order to collaborate.
The meetings are usually timeboxed to between 5 and 15 minutes, and take place with participants standing up to remind people to keep the meeting short and to-the-point. [6] The stand-up meeting is sometimes also referred to as the "stand-up" when doing extreme programming, "morning rollcall" or "daily scrum" when following the scrum framework.
A virtual meeting held by a biodiversity community. A virtual community is a social network of individuals who connect through specific social media, potentially crossing geographical and political boundaries in order to pursue mutual interests or goals.
Teaching Machines Inc, a group of psychologists produced a series of programmed learning texts. The texts were based on the work of B.F. Skinner, breaking complicated tasks to a one-step-at-a-time activity (terminal learning objectives). Grolier and TMI marketed Min-Max (a teaching machine) with machine programs and programmed text books.
Group work is a form of voluntary association of members benefiting from cooperative learning, that enhances the total output of the activity than when done individually. It aims to cater for individual differences, and develop skills such as communication skills , collaborative skills, critical thinking skills, etc.