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The Lively Kernel is an open-source web programming environment, developed by Dan Ingalls when he was at SAP Research. It supports desktop-style applications with rich graphics and direct manipulation abilities, but without the installation or upgrade troubles of conventional desktop applications.
We will be writing a user script by modifying your common.js. For the purpose of this tutorial, we will write a simple version of the Quick wikify module, which adds the {{Wikify}} maintenance template to the top of an article when you click a link called "Wikify" in the "More" menu.
var x1 = 0; // A global variable, because it is not in any function let x2 = 0; // Also global, this time because it is not in any block function f {var z = 'foxes', r = 'birds'; // 2 local variables m = 'fish'; // global, because it wasn't declared anywhere before function child {var r = 'monkeys'; // This variable is local and does not affect the "birds" r of the parent function. z ...
tk_chooseColor – pops up a dialog box for the user to select a color. tk_chooseDirectory – pops up a dialog box for the user to select a directory. tk_dialog – creates a modal dialog and waits for a response. tk_getOpenFile – pops up a dialog box for the user to select a file to open.
Snap! is built on top of Morphic.js, [2] a Morphic GUI, which serves as 'middle layer' between Snap! itself and 'bare' JavaScript. It uses an HTML5 Canvas application programming interface (API). All things visible in Snap ! are morphs themselves, i.e. all buttons, sliders, dialog boxes, menus, entry fields, text rendering, blinking cursors etc ...
An "open" file dialog opened from a web browser on Windows 10. In computing, a file dialog (also called file selector/chooser, file requester, or open and save dialog) is a dialog box-type graphical control element that allows users to choose a file from the file system.
asm.js is a subset of JavaScript designed to allow computer software written in languages such as C to be run as web applications while maintaining performance characteristics considerably better than standard JavaScript, which is the typical language used for such applications.
At the time, much UI code work required creating classes inheriting from other classes, and customized objects were often not reusable (for example, a button that performs a specific action cannot be reused in a different application.) [1] UI code was also complicated, forcing the programmer to understand and use the Windows API, manage GDI ...