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Pages in category "Toyota video games" The following 4 pages are in this category, out of 4 total. This list may not reflect recent changes. C.
As of January 2017, the Aqua/Prius c is the second highest-selling Toyota hybrid model after the regular Prius, with 1,380,100 units sold worldwide. Japan as Aqua's market leader has sold 1,154,500 units of the model through January 2017. [3] The Aqua was the best-selling (non-kei) car in Japan for three years in a row, from 2013 to 2015.
Aqua Moto Racing is an iOS game developed by Swedish studio Resolution Interactive, later known as Zordix AB, and released on March 7, 2009. It was followed by Aqua Moto Racing 2 (2010), Aqua Moto Racing 3D (2013), Aqua Moto Racing Utopia (2016) and Snow Moto Racing Freedom (2018). A Wii U port was released on April 19, 2018.
World Rally (1993) - Arcade racing game by Gaelco, featuring Carlos Sainz Sr.'s 1992 title-winning Repsol-sponsored Toyota Celica GT4 ST185 Group A rally car. World Rally 2: Twin Racing (1995) - A sequel of Gaelco's 1993 arcade racing game, it now features rally cars from the 1993 World Rally Championship.
Asphere's core business covers the publishing of online massive multiplayer games and multiplayer online games, co-publishing and development of new products. Asphere works very closely with game operators and developers located in Bangkok, Thailand. Asphere's support also has presence in Singapore, Malaysia, Vietnam, Indonesia, and Philippines.
The game received mixed reception from reviewers who gave high praise to the game's hand-drawn cutscenes and steampunk setting. Gameplay was received to mixed commentary among reviewers, who praised the game's length and some also praised Aqua for attempting to do more than typical twin-stick shooters , but others expressed disappointment in ...
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This is a list of video games that multiple video game journalists or magazines have considered to be among the best of all time. The games listed here are included on at least six separate "best/greatest of all time" lists from different publications (inclusive of all time periods, platforms, and genres), as chosen by their editorial staffs.