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Final Fantasy Agito (Japanese: ファイナルファンタジーアギト, Hepburn: Fainaru Fantajī Agito) was a role-playing video game developed and published by Square Enix for mobile devices. The game's story was set in the universe of Final Fantasy Type-0 , and was an entry in the Fabula Nova Crystallis subseries.
The original scenario and concept of Final Fantasy Type-0, originally a mobile title named Final Fantasy Agito XIII, was conceived by Hajime Tabata. [1] He wished for a group-driven story as he felt that a single playable character would not be able to properly convey the scope and themes of the story.
Final Fantasy XIII [b] is a 2009 role-playing video game developed and published by Square Enix for the PlayStation 3 and Xbox 360 consoles and later for Windows (in 2014). ). Released in Japan in December 2009 and international in March 2010, it is the thirteenth title in the mainline Final Fantas
In Final Fantasy XIII-2, which takes place a decade after the events of Final Fantasy XIII, a 24-year-old Hope is the leader of the scientific expedition group known as the Academy. He helps Noel and Serah in their journey to find Lightning when they arrive in his time.
The first games announced for the series were Final Fantasy XIII, Final Fantasy XV (as Versus XIII), and Final Fantasy Type-0 (as Agito XIII). All three games went through delays. After Final Fantasy XIII and Type-0 ' s releases, their respective teams used ideas and concepts from development to create additional games. For later games, other ...
Originally titled Final Fantasy Agito XIII. [120] Square Enix describes it as an online RPG, but not a massively multiplayer online role-playing game. [120] Takes place in different universe from Final Fantasy XIII, but features a similar mythology. [120] Part of the Fabula Nova Crystallis Final Fantasy subseries. [83]
Final Fantasy is a series of role-playing video games developed and published by Square Enix (formerly Square).Its first game premiered in Japan in 1987, and Final Fantasy games have subsequently been localized for markets in North America, Europe and Australia, on nearly every video game console since its debut on the Nintendo Entertainment System.
Final Fantasy XII was released in 2006 for the PlayStation 2 and uses only half as many polygons as Final Fantasy X, in exchange for more advanced textures and lighting. [140] [141] It also retains the freely rotating camera from XI. Final Fantasy XIII and XIV both make use of Crystal Tools, a middleware engine developed by Square Enix. [142] [143]