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Video games in the fictional Dungeons & Dragons setting of Dragonlance. Pages in category "Dragonlance video games" The following 8 pages are in this category, out of 8 total.
Advanced Dungeons & Dragons: Heroes of the Lance is a video game released in 1988 for various home computer systems and consoles. The game is based on the first Dragonlance campaign module for the Dungeons & Dragons fantasy role-playing game, Dragons of Despair, and the first Dragonlance novel Dragons of Autumn Twilight.
Shadow Sorcerer is a role-playing video game published in 1991 by Strategic Simulations. The game is the sequel to Heroes of the Lance and Dragons of Flame. It is based on the third and fourth Dragonlance campaign modules, Dragons of Hope and Dragons of Desolation.
Dragons of Ice is the start of the second major story arc in the Dungeons & Dragons Dragonlance series of game modules. It is one of the 14 DL modules published by TSR between 1984 and 1986. Its cover features a painting of a white dragon attacking sail powered ice boats by Larry Elmore.
Champions of Krynn is role-playing video game, the first in a three-part series of Dragonlance Advanced Dungeons & Dragons Gold Box games. It was published in 1990 by Strategic Simulations. [2] The highest graphics setting supported in the MS-DOS version is EGA graphics. It also supports the Adlib sound card and either a mouse or joystick.
The DL series is a series of adventures and some supplementary material for the Advanced Dungeons & Dragons role playing game.These modules along with the Dragonlance Chronicles trilogy of novels, which follow one possible adventure series through the modules, were the first published items that established the Dragonlance fictional universe.
Dragons of Glory is a Dungeons & Dragons source book in a series of modules from the Dragonlance campaign setting. It is one of the 16 DL modules published by TSR between 1984 and 1986. This module is "a complete and self-contained simulation game" centered on the War of the Lance.
However, the Dragonlance fiction line "remained wildly successful" and included "some 60 novels and anthologies"; "TSR wanted to bring those fiction fans back into the roleplaying fold if they could, and so a new team was set to work to create a new Dragonlance game". [7] In 1996, Dragonlance was converted to TSR's new SAGA System with the ...