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PGA Tour 96 is a sports video game developed by Hitmen Productions for the PlayStation, MS-DOS, and Windows versions, Unexpected Development for the Game Boy version, NuFX for the Sega Genesis and 3DO versions, Ceris Software for the Game Gear version, and Polygames for the SNES version and published by EA Sports for PlayStation, MS-DOS, Windows, Game Boy, Sega Genesis, 3DO, Game Gear and SNES.
The Game Gear version features 4 professional golfers as playable or as CPU opponents: Paul Azinger, Craig Stadler, Fuzzy Zoeller and Fred Couples. The Genesis version features an additional 6 professional golfers (for a total of 10): Tommy Armour III, Bruce Lietzke, Mark McCumber, Mark O'Meara, Larry Mize and Joey Sindelar.
Jack Nicklaus' Power Challenge Golf is a scaled-down version of Jack Nicklaus Golf & Course Design: Signature Edition for the Sega Genesis. [6] It excludes the course designer feature, [6] but includes English Turn and Sherwood Country Club, as well as Baltusrol, the site of the 1993 U.S. Open. [7] [8] The courses include adjustable wind ...
Computer Golf! 1978 Magnavox Odyssey 2: Magnavox: Magnavox: Pro Golf 1: 1979 Apple II: Jim Wells Softape: Golf: 1980 Atari 2600: Atari, Inc. Atari, Inc. PGA Golf: 1980 Intellivision: APh: Mattel Electronics: Real Golf Game (リアルゴルフゲーム) 1982 PC-6001: T&E SOFT: T&E SOFT: 3-D Golf Simulation (3Dゴルフシミュレーション ...
Ernie Els Golf: Codemasters announced a golf game for Master System, Genesis, and Game Gear under the name Global Golf, later changed to Ernie Els Golf following a sponsorship deal with professional golfer Ernie Els. Only the Game Gear version was ultimately released. [97] Codemasters: Codemasters: The Excellent Dizzy Collection
PGA Tour Golf is a golf video game and the first in the PGA Tour game series. It was developed by Sterling Silver Software and released in 1990, for MS-DOS . It was initially published by Electronic Arts , which subsequently released versions of the game for Sega Genesis and Amiga in 1991, followed by a version for the SNES in 1992.
Codenamed "Project Mars", [1] the 32X was designed to expand the power of the Genesis and serve as a holdover until the release of the Sega Saturn. [2] Independent of the Genesis, the 32X used its own ROM cartridges and had its own library of games, as well as two 32-bit central processing unit chips and a 3D graphics processor. [ 1 ]
Introduced arcade conversion kits where games could be changed in 15 minutes via a card cage housed in game cabinet with six PC boards; kits were sold as Convert-a-Game paks or ConvertaPaks [13] Color display [13] Capable of raster and vector graphics [14] Possessed the world's first color X-Y video system [14]