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  2. Character class (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Character_class_(Dungeons...

    A character class is a fundamental part of the identity and nature of characters in the Dungeons & Dragons role-playing game.A character's capabilities, strengths, and weaknesses are largely defined by their class; choosing a class is one of the first steps a player takes to create a Dungeons & Dragons player character. [1]

  3. Ravenloft - Wikipedia

    en.wikipedia.org/wiki/Ravenloft

    Ravenloft is a campaign setting for the Dungeons & Dragons roleplaying game.It is an alternate time-space existence known as a pocket dimension or demiplane, called the Demiplane of Dread, which consists of a collection of land pieces called "domains", brought together by a mysterious force known only as the Dark Powers.

  4. Baldur's Gate 3 - Wikipedia

    en.wikipedia.org/wiki/Baldur's_Gate_3

    Baldur's Gate 3 is a 2023 role-playing video game developed and published by Larian Studios.It is the third main installment of the Baldur's Gate series, based on the tabletop fantasy role-playing game Dungeons & Dragons.

  5. Forgotten Realms - Wikipedia

    en.wikipedia.org/wiki/Forgotten_Realms

    Forgotten Realms is a campaign setting for the Dungeons & Dragons (D&D) fantasy role-playing game.Commonly referred to by players and game designers as "The Realms", it was created by game designer Ed Greenwood around 1967 as a setting for his childhood stories. [1]

  6. Rogue (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Rogue_(Dungeons_&_Dragons)

    The assassin class, a sub-class of the thief in first edition, was excluded from the second edition core rules. [12]: 84 The assumption was that an assassin could be treated mechanically as a normal thief who simply specialized in assassination-related skills. The thief class is further detailed in The Complete Thief's Handbook. [8]: 109

  7. Blackmoor (campaign setting) - Wikipedia

    en.wikipedia.org/wiki/Blackmoor_(campaign_setting)

    Blackmoor began as a development of David Wesely's "Braunstein" games following Duane Jenkins' Brownstone (Old West) variant and Arneson's own wargaming sessions, into which he had begun to introduce fantasy elements. [1]

  8. Tomb of Annihilation - Wikipedia

    en.wikipedia.org/wiki/Tomb_of_Annihilation

    Alex Springer, for SLUG Magazine, reported that the "Tomb of Annihilation is the type of campaign that can bring out the best—or worst—in a dungeon master" and highlighted mechanics such as new character backgrounds, exploration checks, the jungle themed creature appendix, and the lingering threat of permadeath due to the Soulmonger artifact.

  9. Ranger (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Ranger_(Dungeons_&_Dragons)

    The ranger was one of the standard character-classes available in the original Player's Handbook, [4] one of five subclasses. [5]: 145 The first edition rangers were a subtype of the fighters, [6] using any weapon and wearing any armor, but they gained extra attacks at a slower rate than fighters and paladins.