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  2. Electricity - Wikipedia

    en.wikipedia.org/wiki/Electricity

    Electricity is the set of physical phenomena associated with the presence and motion of matter possessing an electric charge. Electricity is related to magnetism, both being part of the phenomenon of electromagnetism, as described by Maxwell's equations.

  3. Category : Video game characters with electric or magnetic ...

    en.wikipedia.org/wiki/Category:Video_game...

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Pages for logged out editors learn more

  4. Category : Video game characters with elemental and ...

    en.wikipedia.org/wiki/Category:Video_game...

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  5. Power-up - Wikipedia

    en.wikipedia.org/wiki/Power-up

    In video games, a power-up is an object that adds temporary benefits or extra abilities to the player character as a game mechanic. [1] This is in contrast to an item, which may or may not have a permanent benefit that can be used at any time chosen by the player.

  6. Video game accessory - Wikipedia

    en.wikipedia.org/wiki/Video_game_accessory

    A video game accessory is a distinct piece of hardware that is required to use a video game console, or one that enriches the video game's play experience. Essentially, video game accessories are everything except the console itself, such as controllers , memory , power adapters (AC), and audio/visual cables.

  7. Electrical energy - Wikipedia

    en.wikipedia.org/wiki/Electrical_energy

    Electrical energy is energy related to forces on electrically charged particles and the movement of those particles (often electrons in wires, but not always). This energy is supplied by the combination of current and electric potential (often referred to as voltage because electric potential is measured in volts) that is delivered by a circuit (e.g., provided by an electric power utility).

  8. Sandbox game - Wikipedia

    en.wikipedia.org/wiki/Sandbox_game

    A sandbox game is a video game with a gameplay element that provides players a great degree of creativity to interact with, usually without any predetermined goal, or with a goal that the players set for themselves. Such games may lack any objective, and are sometimes referred to as non-games or software toys.

  9. BBC Bitesize - Wikipedia

    en.wikipedia.org/wiki/BBC_Bitesize

    The Key Stage 1, 2 and 3 along with GCSE section covers a range of subjects. In Key Stage 1, 17 subjects are available, including Art and Design, Computing, Design and Technology, English, Geography, History, Maths, Music, Physical Education, PSHE, Citizenship, Religious Education, Science, and Modern Foreign Languages. [5]