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  2. Skia Graphics Engine - Wikipedia

    en.wikipedia.org/wiki/Skia_Graphics_Engine

    The Skia Graphics Engine or Skia is an open-source 2D graphics library written in C++. Skia abstracts away platform-specific graphics APIs (which differ from one to another). [1] Skia Inc. originally developed the library; Google acquired it in 2005, [2] and then released the software as open source licensed under the New BSD free software ...

  3. Bin packing problem - Wikipedia

    en.wikipedia.org/wiki/Bin_packing_problem

    In the guillotine cutting problem, both the items and the "bins" are two-dimensional rectangles rather than one-dimensional numbers, and the items have to be cut from the bin using end-to-end cuts. In the selfish bin packing problem, each item is a player who wants to minimize its cost.

  4. Quadtree - Wikipedia

    en.wikipedia.org/wiki/Quadtree

    The point quadtree [3] is an adaptation of a binary tree used to represent two-dimensional point data. It shares the features of all quadtrees but is a true tree as the center of a subdivision is always on a point. It is often very efficient in comparing two-dimensional, ordered data points, usually operating in O(log n) time.

  5. Range query (computer science) - Wikipedia

    en.wikipedia.org/wiki/Range_query_(computer_science)

    Given a function that accepts an array, a range query (,) on an array = [,..,] takes two indices and and returns the result of when applied to the subarray [, …,].For example, for a function that returns the sum of all values in an array, the range query ⁡ (,) returns the sum of all values in the range [,].

  6. Associative containers (C++) - Wikipedia

    en.wikipedia.org/wiki/Associative_containers_(C++)

    In C++, associative containers are a group of class templates in the standard library of the C++ programming language that implement ordered associative arrays. [1] Being templates , they can be used to store arbitrary elements, such as integers or custom classes.

  7. Array (data structure) - Wikipedia

    en.wikipedia.org/wiki/Array_(data_structure)

    Thus, if the array is seen as a function on a set of possible index combinations, it is the dimension of the space of which its domain is a discrete subset. Thus a one-dimensional array is a list of data, a two-dimensional array is a rectangle of data, [12] a three-dimensional array a block of data, etc.

  8. Memoization - Wikipedia

    en.wikipedia.org/wiki/Memoization

    Finally, the entry in the array at the key position is returned to the caller. The above strategy requires explicit wrapping at each call to a function that is to be memoized. In those languages that allow closures , memoization can be effected implicitly via a functor factory that returns a wrapped memoized function object in a decorator pattern .

  9. Array slicing - Wikipedia

    en.wikipedia.org/wiki/Array_slicing

    Common examples of array slicing are extracting a substring from a string of characters, the "ell" in "hello", extracting a row or column from a two-dimensional array, or extracting a vector from a matrix. Depending on the programming language, an array slice can be made out of non-consecutive elements.