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  2. List of art games - Wikipedia

    en.wikipedia.org/wiki/List_of_art_games

    The game has been displayed in art exhibits including the 2010 "Game (Life): Video Games in Contemporary Art" exhibit at The Firehouse Gallery, [39] and the 2012 "Game Masters". BrainPipe (2008, Rich Carlson , Iikka Keränen , PC, Mac, iPhone) - Brainpipe is a 1st person game of spatial navigation, hypnotic graphics and strange, deeply ...

  3. Tunic (video game) - Wikipedia

    en.wikipedia.org/wiki/Tunic_(video_game)

    Grodt of Game Informer and Wakeling of GameSpot described the art style as "simple-but-beautiful", the GameSpot reviewer terming it an "extravagant diorama". [ 5 ] [ 6 ] The reviewers from IGN , PC Gamer , and Jeuxvideo praised the colorful and "delightful" art style, Jeuxvideo concluding that it was a very successful art direction that ...

  4. Ōkami - Wikipedia

    en.wikipedia.org/wiki/Ōkami

    A game mechanic unique to Ōkami is the Celestial Brush. Players can bring the game to a pause and call up a canvas, where the player can draw onto the screen, either using the left analog stick on the DualShock controller, or pointing with the Wii Remote, Joy-Con, touchscreen, or PlayStation Move controller in subsequent ports. [12]

  5. Monument Valley (video game) - Wikipedia

    en.wikipedia.org/wiki/Monument_Valley_(video_game)

    Ken Wong, the lead designer for Ustwo, at the 2015 Game Developers Conference. Of the art style, game designer and artist Ken Wong said he aspired to make each frame of the gameplay worthy of public display. [5] The project began as Wong's concept drawings before it became a game project. [7]

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  7. Exquisite corpse - Wikipedia

    en.wikipedia.org/wiki/Exquisite_corpse

    The name is derived from a phrase that resulted when Surrealists first played the game, "Le cadavre exquis boira le vin nouveau." ("The exquisite corpse shall drink the new wine.") [1] [2] André Breton writes that the game developed at the residence of friends at an old house in Montparnasse, 54 rue du Château

  8. Sable (video game) - Wikipedia

    en.wikipedia.org/wiki/Sable_(video_game)

    The game's concept came from the planet Jakku on Star Wars: The Force Awakens. [8] Its art style was inspired by the sci-fi works of Jean Giraud, aka Mœbius. The game was also inspired by Breath of the Wild, of The Legend of Zelda series. [9] Each of the game's environments are hand-crafted. [7]

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