Search results
Results from the WOW.Com Content Network
Scribbage (also marketed as Ad-Lib Crossword Clues) is a classic dice word game published in 1959 by the E.S. Lowe Company. 13 dice are rolled which have various letters on each side. Each letter is given a point value depending on its frequency in the English language .
Smaller words may be easier to fit in the grid, but longer words give more clues to connecting words. [10] Care must be given to marking out words that are not explicitly placed in the grid; this occurs when one fills in a vertical sequence of horizontal words, or vice versa.
Clues and answers must always match in part of speech, tense, aspect, number, and degree. A plural clue always indicates a plural answer and a clue in the past tense always has an answer in the past tense. A clue containing a comparative or superlative always has an answer in the same degree (e.g., [Most difficult] for TOUGHEST). [6]
An American-style 15×15 crossword grid layout. A crossword (or crossword puzzle) is a word game consisting of a grid of black and white squares, into which solvers enter words or phrases ("entries") crossing each other horizontally ("across") and vertically ("down") according to a set of clues. Each white square is typically filled with one ...
The answer to the clue is generally a pun of some sort. A weekly "kids version" of the puzzle features a three-letter word plus three four-letter words. In order to find the letters that are in the answer to the given clue, the player must unscramble all four of the scrambled words; the letters that are in the clue will be circled.
A 15x15 lattice-style grid is common for cryptic crosswords. A cryptic crossword is a crossword puzzle in which each clue is a word puzzle. Cryptic crosswords are particularly popular in the United Kingdom, where they originated, [1] as well as Ireland, the Netherlands, and in several Commonwealth nations, including Australia, Canada, India, Kenya, Malta, New Zealand, and South Africa.
The New York Times has used video games as part of its journalistic efforts, among the first publications to do so, [13] contributing to an increase in Internet traffic; [14] In the late 1990s and early 2000s, The New York Times began offering its newspaper online, and along with it the crossword puzzles, allowing readers to solve puzzles on their computers.
The game is played among three contestants. On a player's turn, they choose one of 8, 9, 10, or 11 words on the board, identifying it in the same way as a regular crossword puzzle (i.e., 1-across, etc.). The contestant is shown the first unrevealed letter in the word, and a clue is given.