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  2. Religion and video games - Wikipedia

    en.wikipedia.org/wiki/Religion_and_video_games

    Video games, as products of human culture, can be seen and read as "texts". They carry myths, stories and symbols of the time in which they were created. [81] By "reading" video games, philosophers, sociologists and theologians have the opportunity to study the religious and spiritual themes in video games. [82] This can be done in several ways.

  3. Video game industry - Wikipedia

    en.wikipedia.org/wiki/Video_game_industry

    The video game industry is the tertiary and quaternary sectors of the entertainment industry that specialize in the development, marketing, distribution, monetization, and consumer feedback of video games. The industry encompasses dozens of job disciplines and thousands of jobs worldwide. [1] The video game industry has grown from niche to ...

  4. List of god games - Wikipedia

    en.wikipedia.org/wiki/List_of_god_games

    2D simulation of worlds and civilizations that let's player have full control over the world 2013: Reus: Abbey Games: Nature/Fantasy: WIN: A 2D god game where the player controls nature giants to balance human progression. 2013: Godus: 22cans: Fantasy: WIN, OSX, iPhone, Android: Spiritual successor to Populous. 2015: War for the Overworld ...

  5. Christian video game - Wikipedia

    en.wikipedia.org/wiki/Christian_video_game

    These games usually emphasize the teachings of the ministry of Jesus, or retell Bible stories such as Noah's Ark or the life of Jesus.While Christian video games are considered a genre, they usually intersect with other genres, such as early computer title Bible Computer Games which is an educational game, [5] action-adventure games Spiritual Warfare and Super 3D Noah's Ark, the Guitar Praise ...

  6. Brad McQuaid - Wikipedia

    en.wikipedia.org/wiki/Brad_McQuaid

    The game was released to the public in January 2007, five years after Sigil was founded. Brad McQuaid admitted that the game was not ready in January but was released early due to "financial resources".Full quote. On May 15, 2007, Sony Online Entertainment officially announced that it had purchased the key assets of Sigil Games Online.

  7. Video game - Wikipedia

    en.wikipedia.org/wiki/Video_game

    A video game, [a] sometimes further qualified as a computer game, is an electronic game that involves interaction with a user interface or input device (such as a joystick, controller, keyboard, or motion sensing device) to generate visual feedback from a display device, most commonly shown in a video format on a television set, computer monitor, flat-panel display or touchscreen on handheld ...

  8. Gamer - Wikipedia

    en.wikipedia.org/wiki/Gamer

    A gamer is someone who plays interactive games, either video games, tabletop role-playing games, skill-based card games, or any combination thereof, and who often plays for extended periods of time. Originally a hobby, gaming has evolved into a profession for some, with some gamers routinely competing in games for money, prizes, or awards.

  9. Video game development - Wikipedia

    en.wikipedia.org/wiki/Video_game_development

    The history of game making begins with the development of the first video games, although which video game is the first depends on the definition of video game. The first games created had little entertainment value, and their development focus was separate from user experience—in fact, these games required mainframe computers to play them ...