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OpenGL is no longer in active development, whereas between 2001 and 2014, OpenGL specification was updated mostly on a yearly basis, with two releases (3.1 and 3.2) taking place in 2009 and three (3.3, 4.0 and 4.1) in 2010, the latest OpenGL specification 4.6 was released in 2017, after a three-year break, and was limited to inclusion of eleven ...
Website. www.khronos.org /opengles. OpenGL for Embedded Systems (OpenGL ES or GLES) is a subset [2] of the OpenGL computer graphics rendering application programming interface (API) for rendering 2D and 3D computer graphics such as those used by video games, typically hardware-accelerated using a graphics processing unit (GPU).
OpenGL Shading Language (GLSL) is a high-level shading language with a syntax based on the C programming language. It was created by the OpenGL ARB (OpenGL Architecture Review Board) to give developers more direct control of the graphics pipeline without having to use ARB assembly language or hardware-specific languages.
Adobe After Effects, a digital motion graphics and compositing software. Adobe Photoshop, a popular photo and graphics editing software. Adobe Premiere Pro, a real-time, timeline based video editing software applications. ArtRage, traditional media painting software. Kodi, a cross-platform, open source media center.
Mesa, also called Mesa3D and The Mesa 3D Graphics Library, is an open source implementation of OpenGL, Vulkan, and other graphics API specifications. Mesa translates these specifications to vendor-specific graphics hardware drivers. Its most important users are two graphics drivers mostly developed and funded by Intel and AMD for their ...
OpenCL. OpenCL (Open Computing Language) is a framework for writing programs that execute across heterogeneous platforms consisting of central processing units (CPUs), graphics processing units (GPUs), digital signal processors (DSPs), field-programmable gate arrays (FPGAs) and other processors or hardware accelerators.
As of September 2010, the latest available driver revisions from the Intel website for Windows XP, Vista and 7 are: [66] [67] IEGD Version 5.1 for Windows NT,2000 and XP (OpenGL only) Version 3.3.0 for Windows XP. (D3D only) Version 4.0.2 for Windows Vista. Version 5.0.0.2030 for Windows 7.
[62] [7] This was followed by version 2.1 in August 2016, which introduced an asset database, profiler, and plugin API. [63] Godot 3. Version 3.0 was released on 29 January 2018, adding a new PBR renderer implemented in OpenGL ES 3.0, virtual reality compatibility, and C# support (via Mono) [35] thanks to a $24,000 donation from Microsoft. [64]