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HandBrake's backend contains comparatively little original code; the program is an integration of many third-party audio and video libraries, both codecs (such as FFmpeg, x264, and x265) and other components such as video deinterlacers (referred to as "filters").
Compressor (Mac OS X) MPEG Video Wizard DVD (Windows) ProCoder (Windows) QuickTime Pro (Mac OS X, Windows) Roxio Creator (Windows) Sorenson Squeeze; Telestream Episode (Mac OS X, Windows) TMPGEnc (Windows) Wowza Streaming Engine with included Wowza Transcoder feature (Linux, Mac OS X, Windows) Zamzar - Premium service (Web application) Zencoder ...
Versatile Video Coding (VVC), also known as H.266, [1] ISO/IEC 23090-3, [2] and MPEG-I Part 3, is a video compression standard finalized on 6 July 2020, by the Joint Video Experts Team (JVET) [3] of the VCEG working group of ITU-T Study Group 16 and the MPEG working group of ISO/IEC JTC 1/SC 29.
They may recompress the video to another format in a process called transcoding, or may simply change the container format without changing the video format. The disadvantages of transcoding are that there is quality loss when transcoding between lossy compression formats, and that the process is highly CPU -intensive.
High Efficiency Video Coding (HEVC), also known as H.265 and MPEG-H Part 2, is a video compression standard designed as part of the MPEG-H project as a successor to the widely used Advanced Video Coding (AVC, H.264, or MPEG-4 Part 10).
The quality the codec can achieve is heavily based on the compression format the codec uses. A codec is not a format, and there may be multiple codecs that implement the same compression specification – for example, MPEG-1 codecs typically do not achieve quality/size ratio comparable to codecs that implement the more modern H.264 specification.
Video Code Engine (VCE, was earlier referred to as Video Coding Engine, [1] Video Compression Engine [2] or Video Codec Engine [3] in official AMD documentation) is AMD's video encoding application-specific integrated circuit implementing the video codec H.264/MPEG-4 AVC. Since 2012 it was integrated into all of their GPUs and APUs except Oland.
Advanced Video Coding (AVC), also referred to as H.264 or MPEG-4 Part 10, is a video compression standard based on block-oriented, motion-compensated coding. [2] It is by far the most commonly used format for the recording, compression, and distribution of video content, used by 91% of video industry developers as of September 2019.