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  2. Pyramorphix - Wikipedia

    en.wikipedia.org/wiki/Pyramorphix

    Its 4 corner pieces on the corners and 4 corner pieces on the face centers together are equivalent to the 8 corner pieces of the Rubik's Cube, its 6 edge pieces are equivalent to the face centers of the Rubik's Cube, and its non-center face pieces are equivalent to the edge pieces of the Rubik's Cube. Thus, the same methods used to solve the ...

  3. Rubik's Cube - Wikipedia

    en.wikipedia.org/wiki/Rubik's_Cube

    The current colour scheme of a Rubik's Cube — yellow opposes white, blue opposes green, orange opposes red, and white, green, and red are positioned in anti-clockwise order around a corner. The original (3×3×3) Rubik's Cube has eight corners and twelve edges. There are 8! (40,320) ways to arrange the corner cubes.

  4. n-dimensional sequential move puzzle - Wikipedia

    en.wikipedia.org/wiki/N-dimensional_sequential...

    In the solving community this is the term generally used for a 'piece'. Sticker. The coloured labels on the puzzle which identify the state of the puzzle. For instance, the corner cubies of a Rubik's cube are a single piece but each has three stickers. The stickers in higher-dimensional puzzles will have a dimensionality greater than two.

  5. Combination puzzle - Wikipedia

    en.wikipedia.org/wiki/Combination_puzzle

    On a crazy cube type I, they are internally connected in such a way that they essentially move as 8 distinct pieces, not 24. To solve such a cube, think of it as a 2x2x2 (pocket cube) trapped inside a 4x4x4 (Rubik's Revenge). Solve the 2x2x2 first, then solve the 4x4x4 by making exchanges only. Solving the type II is much more difficult.

  6. Rubik's Cube group - Wikipedia

    en.wikipedia.org/wiki/Rubik's_Cube_group

    The manipulations of the Rubik's Cube form the Rubik's Cube group. The Rubik's Cube group (,) represents the structure of the Rubik's Cube mechanical puzzle. Each element of the set corresponds to a cube move, which is the effect of any sequence of rotations of the cube's faces. With this representation, not only can any cube move be ...

  7. Pyraminx - Wikipedia

    en.wikipedia.org/wiki/Pyraminx

    Pyraminx in its solved state. The Pyraminx (/ ˈ p ɪ r ə m ɪ ŋ k s /) is a regular tetrahedron puzzle in the style of Rubik's Cube.It was made and patented by Uwe Mèffert after the original 3 layered Rubik's Cube by Ernő Rubik, and introduced by Tomy Toys of Japan (then the 3rd largest toy company in the world) in 1981.

  8. Square-1 (puzzle) - Wikipedia

    en.wikipedia.org/wiki/Square-1_(puzzle)

    The Square-1 is a variant of the Rubik's Cube. Its distinguishing feature among the numerous Rubik's Cube variants is that it can change shape as it is twisted, due to the way it is cut, thus adding an extra level of challenge and difficulty. The Super Square One and Square Two puzzles have also been introduced.

  9. God's algorithm - Wikipedia

    en.wikipedia.org/wiki/God's_algorithm

    A scrambled Rubik's Cube. An algorithm to determine the minimum number of moves to solve Rubik's Cube was published in 1997 by Richard E. Korf. [10] While it had been known since 1995 that 20 was a lower bound on the number of moves for the solution in the worst case, Tom Rokicki proved in 2010 that no configuration requires more than 20 moves ...