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Shared graphics power components, allowing non-graphics drivers to participate in the power management of a graphics device. Shared texture improvements , increasing the types of textures that can be shared across processes and Direct3D devices, adding support to monochrome with minimal memory copying.
On displays with a fixed refresh rate, a frame can only be shown on the screen at specific intervals, evenly spaced apart. If a new frame is not ready when that interval arrives, then the old frame is held on screen until the next interval (stutter) or a mixture of the old frame and the completed part of the new frame is shown ().
NVIDIA System Tools (previously called nTune) is a discontinued collection of utilities for accessing, monitoring, and adjusting system components, including temperature and voltages with a graphical user interface within Windows, rather than through the BIOS.
At version 8, it was the first [citation needed] of the complex graphics programs to be "Carbonized" [8] to run on both Classic and Mac OS X. [9] In April 2003, Deneba Systems was acquired by ACD Systems of Victoria, BC, Canada, the developers of Windows image editing and handling software such as ACDSee, [10] before the release of version 9 ...
Direct3D 9Ex [39] (previously versioned 9.0L ("L" standing for Longhorn, the codename for Windows Vista)), an extension only available in Windows Vista, 7, 8, 8.1, 10, and 11, allows the use of the advantages offered by Windows Vista's Windows Display Driver Model (WDDM) and is used for Windows Aero. [40]
Q – emulates an IBM-compatible PC on a Mac, allows running PC operating systems; VMware Fusion – virtualization software; Wine – Windows API reimplementation; Virtual PC – full virtualization software allows running other operating systems, such as Windows and Linux, on PowerPC Macs (discontinued in 2007) VirtualBox
Nvidia GameWorks is a middleware software suite developed by Nvidia. [1] The Visual FX, PhysX, and Optix SDKs provide a wide range of enhancements pre-optimized for Nvidia GPUs . [ 2 ] GameWorks is partially open-source . [ 3 ]
The Windows API, informally WinAPI, is the foundational application programming interface (API) that allows a computer program to access the features of the Microsoft Windows operating system in which the program is running. Programs access API functionality via dynamic-link library (DLL) technology.