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  2. Lag (video games) - Wikipedia

    en.wikipedia.org/wiki/Lag_(video_games)

    Ping time is the network delay for a round trip between a player's client and the game server as measured with the ping utility or equivalent. Ping time is an average time measured in milliseconds (ms). [citation needed] The lower one's ping is, the lower the latency is and the less lag the player will experience.

  3. ping (networking utility) - Wikipedia

    en.wikipedia.org/wiki/Ping_(networking_utility)

    The command-line options of the ping utility and its output vary between the numerous implementations. Options may include the size of the payload, count of tests, limits for the number of network hops ( TTL ) that probes traverse, interval between the requests and time to wait for a response.

  4. traceroute - Wikipedia

    en.wikipedia.org/wiki/Traceroute

    The command reports the round-trip times of the packets received from each successive host (remote node) along the route to a destination. The sum of the mean times in each hop is a measure of the total time spent to establish the connection. The command aborts if all (usually three) sent packets are lost more than twice.

  5. Packet loss - Wikipedia

    en.wikipedia.org/wiki/Packet_loss

    Tools such as ping, traceroute, MTR and PathPing use this protocol to provide a visual representation of the path packets are taking, and to measure packet loss at each hop. [ b ] Many routers have status pages or logs, where the owner can find the number or percentage of packets dropped over a particular period.

  6. Ping sweep - Wikipedia

    en.wikipedia.org/wiki/Ping_sweep

    In computing, a ping sweep is a method that can establish a range of IP addresses which map to live hosts. The classic tool used for ping sweeps is fping, [ 1 ] [ 2 ] [ 3 ] which traditionally was accompanied by gping to generate the list of hosts for large subnets, [ 4 ] although more recent versions of fping include that functionality. [ 1 ]

  7. CAS latency - Wikipedia

    en.wikipedia.org/wiki/CAS_latency

    Column address strobe latency, also called CAS latency or CL, is the delay in clock cycles between the READ command and the moment data is available. [1] [2] In asynchronous DRAM, the interval is specified in nanoseconds (absolute time). [3] In synchronous DRAM, the interval is specified in clock cycles.

  8. hping - Wikipedia

    en.wikipedia.org/wiki/Hping

    hping is an open-source packet generator and analyzer for the TCP/IP protocol created by Salvatore Sanfilippo (also known as Antirez). It is one of the common tools used for security auditing and testing of firewalls and networks, and was used to exploit the idle scan scanning technique (also invented by the hping author), and now implemented in the Nmap Security Scanner.

  9. Valve Anti-Cheat - Wikipedia

    en.wikipedia.org/wiki/Valve_Anti-Cheat

    Valve Anti-Cheat (VAC) is an anti-cheat tool developed by Valve as a component of the Steam platform, first released with Counter-Strike in 2002.. When the software detects a cheat on a player's system, it will ban them in the future, possibly days or weeks after the original detection. [1]