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Method chaining is a common syntax for invoking multiple method calls in object-oriented programming languages. Each method returns an object, allowing the calls to be chained together in a single statement without requiring variables to store the intermediate results.
Events are pointers that can point to multiple methods. More exactly they bind method pointers to one identifier. This can therefore be seen as an extension to delegates. They are typically used as triggers in UI development. The form used in C# and the rest of the Common Language Infrastructure is based on that in the classic Visual Basic.
And in the disassembled bytecode, it takes the form of Lsome / package / Main / main:([Ljava / lang / String;) V. The method signature for the main() method contains three modifiers: public indicates that the main method can be called by any object. static indicates that the main method is a class method. void indicates that the main method has ...
When implementing multiple interfaces that contain a method with the same name and taking parameters of the same type in the same order (i.e. the same signature), similar to Java, C# allows both a single method to cover all interfaces and if necessary specific methods for each interface.
In C#, class methods, indexers, properties and events can all be overridden. Non-virtual or static methods cannot be overridden. The overridden base method must be virtual, abstract, or override. In addition to the modifiers that are used for method overriding, C# allows the hiding of an inherited property or method.
A method in object-oriented programming (OOP) is a procedure associated with an object, and generally also a message. An object consists of state data and behavior; these compose an interface, which specifies how the object may be used. A method is a behavior of an object parametrized by a user.
Multiple dispatch is used much more heavily in Julia, where multiple dispatch was a central design concept from the origin of the language: collecting the same statistics as Muschevici on the average number of methods per generic function, it was found that the Julia standard library uses more than double the amount of overloading than in the ...
A common example is the iostream library in C++, which uses the << or >> operators for the message passing, sending multiple data to the same object and allowing "manipulators" for other method calls. Other early examples include the Garnet system (from 1988 in Lisp) and the Amulet system (from 1994 in C++) which used this style for object ...