Search results
Results from the WOW.Com Content Network
In mathematics, vector multiplication may refer to one of several operations between two (or more) vectors. It may concern any of the following articles: Dot product – also known as the "scalar product", a binary operation that takes two vectors and returns a scalar quantity. The dot product of two vectors can be defined as the product of the ...
Red, green and blue arrows represent multiplication by i, j, and k, respectively. Multiplication by negative numbers is omitted for clarity. Because the product of any two basis vectors is plus or minus another basis vector, the set {±1, ±i, ±j, ±k} forms a group under multiplication.
Unlike three dimensions, there are many tables because every pair of unit vectors is perpendicular to five other unit vectors, allowing many choices for each cross product. Once we have established a multiplication table, it is then applied to general vectors x and y by expressing x and y in terms of the basis and expanding x × y through ...
The following are important identities in vector algebra.Identities that only involve the magnitude of a vector ‖ ‖ and the dot product (scalar product) of two vectors A·B, apply to vectors in any dimension, while identities that use the cross product (vector product) A×B only apply in three dimensions, since the cross product is only defined there.
Using the algebraic properties of subtraction and division, along with scalar multiplication, it is also possible to “subtract” two vectors and “divide” a vector by a scalar. Vector subtraction is performed by adding the scalar multiple of −1 with the second vector operand to the first vector operand.
The cross product with respect to a right-handed coordinate system. In mathematics, the cross product or vector product (occasionally directed area product, to emphasize its geometric significance) is a binary operation on two vectors in a three-dimensional oriented Euclidean vector space (named here ), and is denoted by the symbol .
Euclidean vectors such as (2, 3, 4) or (a x, a y, a z) can be rewritten as 2 i + 3 j + 4 k or a x i + a y j + a z k, where i, j, k are unit vectors representing the three Cartesian axes (traditionally x, y, z), and also obey the multiplication rules of the fundamental quaternion units by interpreting the Euclidean vector (a x, a y, a z) as the ...
Multiplication of a scalar and a vector was accomplished with the same single multiplication operator; multiplication of two vectors of quaternions used this same operation as did multiplication of a quaternion and a vector or of two quaternions.