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The Busy World of Richard Scarry is an animated children's television series, produced by CINAR Animation and France Animation in association with Paramount Television, that aired from 1994 to 1996, [2] first on Showtime, later on Nickelodeon, and ran for 65 episodes. [3]
The range of the apple race is contained within that of the hawthorn race, including the northeastern and midwestern US as well as eastern Canada. [1] The species has been found as far south as Florida. In 1979, the apple maggot was reported to be found for the first time on a backyard tree in Portland, Oregon. [2]
Lowly Worm: Huckle's best friend. He often stays with the Cats as a house guest. He often stays with the Cats as a house guest. Although he attends school with the Cat children, Lowly can also be seen in more adult situations, like driving a street sweeper or working in the operating room of the Busytown Hospital .
The Apple Worm is a computer program written by Apple Computer, and especially for the 6502 microprocessor, which performs dynamic self-relocation. The source code of the Apple Worm is the first program printed in its entirety in Scientific American. [1] The Apple Worm was designed and developed by James R. Hauser and William R. Buckley.
The codling moth (Cydia pomonella) is a member of the Lepidopteran family Tortricidae.They are major pests to agricultural crops, mainly fruits such as apples and pears, and a codling moth larva is often called an "apple worm".
Carmen Sandiego Math Detective: Broderbund: Mathematics Carmen Sandiego [4] 1998 Chill Manor [5] Animation Magic: I.M. Meen: 1996 The ClueFinders [6] The Learning Company: Common Core: The ClueFinders [6] 1998-2002 Dr. Brain [7] Sierra On-Line and Knowledge Adventure: Dr. Brain: 1992-1999 Brain Age [8] Nintendo SPD and Nintendo EPD: Brain Age ...
Treasure MathStorm! is an educational computer game intended to teach children ages five to nine mathematical problem solving. This sequel to Treasure Mountain! is the sixth installment of The Learning Company's Super Seekers games and the second in its "Treasure" series.
An ant starts to crawl along a taut rubber rope 1 km long at a speed of 1 cm per second (relative to the rubber it is crawling on). At the same time, the rope starts to stretch uniformly at a constant rate of 1 km per second, so that after 1 second it is 2 km long, after 2 seconds it is 3 km long, etc.