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HOOPS Visualize provides a hierarchical scene management engine capable of handling a range of graphics entities, together with a graphics pipeline and interaction handling algorithms. It includes clash detection, multi-plane sectioning, and large model visualization, along with many other features.
These simulations combine tactile sense with visual information and provide realistic training scenarios to gain, improve, and assess resident and expert surgeons' skills and knowledge. Full-body 3D virtual reconstructions have been performed using MakeHuman, [ 22 ] and 3D analysis of early Christian burials (archaeothanatology).
Early GUI based simulation platform. C/C++: No: 1999 E-Cell [68] One of the earliest attempts at a whole-cell modeling platform. C/C++: No: 1999 Gepasi [69] First GUI application that supported metabolic control analysis and parameter estimation. C/C++: Yes: 1993 Jarnac [70] First GUI based application to support scripting in systems biology ...
Seamless3d has its own built in script compiler which compiles SeamlessScript (a very fast light weight scripting language [19]) into native machine code. SeamlessScript is designed to look and feel a lot like JavaScript while being able to be compiled by a standard C++ compiler .
LightWave is a software package used for rendering 3D images, both animated and static.It includes a fast rendering engine that supports such advanced features as realistic reflection, radiosity, caustics, and 999 render nodes.
This is the reverse of the usual situation for assembling GUI elements. Available as source or pre-built static or dynamic libraries for a wide variety of compilers, including turnkey example source. The Lua scripting is done by binding Lua and IUPLua in (at least) a small C program called a host application.
The major components of the TAV software suite included: Model, Paint, Dynamation, Kinemation, Preview, and fcheck. Composer was also available as an add-on for compositing of imagery. Many primitive utility programs such as graphics conversion were included in the toolkit and were frequently employed for batch processing via shell scripts.
Hoops is an NES basketball video game that was released in 1988 for a Japanese audience and in 1989 for a North American audience. In Japan, the game is known as Moero!! Junior Basket - Two on Two ( 燃えろ!