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A four-port "compact design" USB hub: upstream and downstream ports shown. A USB hub is a device that expands a single Universal Serial Bus (USB) port into several so that there are more ports available to connect devices to a host system, similar to a power strip. All devices connected through a USB hub share the bandwidth available to that hub.
USB-C (SuperSpeed USB 5Gbps) receptacle on an MSI laptop. USB-C, or USB Type-C, is a 24-pin connector (not a protocol) that supersedes previous USB connectors and can carry audio, video, and other data, to connect to monitors or external drives. It can also provide and receive power, to power, e.g., a laptop or a mobile phone.
High-speed USB 2.0 hubs contain devices called transaction translators that convert between high-speed USB 2.0 buses and full and low speed buses. There may be one translator per hub or per port. Because there are two separate controllers in each USB 3.0 host, USB 3.0 devices transmit and receive at USB 3.0 signaling rates regardless of USB 2.0 ...
A deprecated [2] SuperSpeed USB 5 Gbit/s packaging logo. Universal Serial Bus 3.0 (USB 3.0), marketed as SuperSpeed USB, is the third major version of the Universal Serial Bus (USB) standard for interfacing computers and electronic devices. It was released in November 2008.
Quick Charge is a proprietary technology that can charge battery-powered devices, primarily mobile phones, at power levels exceeding the 7.5 watts (5 volts at 1.5 amps) supported by the USB BC 1.2 standard, using existing USB cables. The higher voltage available allows more power (watts) to be supplied through wires without excessive heating.
It is intended primarily to save cost in low-bandwidth human interface devices (HID) such as keyboards, mice, and joysticks. Full speed (FS) rate of 12 Mbit/s is the basic USB signaling rate defined by USB 1.0. All USB hubs can operate at this rate. High speed (HS) rate of 480 Mbit/s was introduced in 2001 by USB 2.0.
A tag cloud (a typical Web 2.0 phenomenon in itself) presenting Web 2.0 themes. Web 2.0 (also known as participative (or participatory) [1] web and social web) [2] refers to websites that emphasize user-generated content, ease of use, participatory culture, and interoperability (i.e., compatibility with other products, systems, and devices) for end users.
A powered USB hub may sidestep the issue, if supported, since it will then provide its own power according to either the USB 2.0 or USB 3.0 specifications. Some incompatibilities in both HNP and SRP were introduced between the 1.3 and 2.0 versions of the OTG supplement, which can lead to interoperability issues when using those protocol versions.
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