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  2. Attribute (role-playing games) - Wikipedia

    en.wikipedia.org/wiki/Attribute_(role-playing_games)

    For instance, F.A.T.A.L. uses a system of five attributes with four sub-attributes each, resulting in twenty total statistics to roll. This system was criticised for its complexity and for the lack of correlation between related sub-statistics, resulting in oddities such as a character with a higher Average Speech Rate than Maximum Speech Rate.

  3. Role-playing game terms - Wikipedia

    en.wikipedia.org/wiki/Role-playing_game_terms

    Attributes: Natural, in-born characteristics shared by all characters. Functional attributes, such as physical strength or wisdom, have a mechanical impact on gameplay while cosmetic attributes, such as visual appearance, allow a player to define their character within the game. [49]

  4. Statistic (role-playing games) - Wikipedia

    en.wikipedia.org/wiki/Statistic_(role-playing_games)

    An attribute describes to what extent a character possesses a natural, in-born characteristic common to all characters in the game. Attributes are also called statistics, characteristics or abilities. Most role-playing games use attributes to describe the physical and mental characteristics of characters, for example their strength or wisdom.

  5. Glossary of video game terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_video_game_terms

    Also isometric graphics. Graphic rendering technique of three-dimensional objects set in a two-dimensional plane of movement. Often includes games where some objects are still rendered as sprites. 360 no-scope A 360 no-scope usually refers to a trick shot in a first or third-person shooter video game in which one player kills another with a sniper rifle by first spinning a full circle and then ...

  6. Category : Fictional characters with superhuman strength

    en.wikipedia.org/wiki/Category:Fictional...

    Must be a defining trait – Characters with access to vast powers (such as magical spells, advanced technology and genetic engineering) who are theoretically capable of this superhuman feature or ability – but who have neither made regular use nor provided a notable example of this extraordinary or supernatural feat – are not listed here.

  7. GURPS - Wikipedia

    en.wikipedia.org/wiki/GURPS

    GURPS creator Steve Jackson in 2006. The immediate mechanical antecedents of GURPS were Steve Jackson's microgames Melee and Wizard, both published by Metagaming Concepts, which eventually combined them along with another Jackson game, In the Labyrinth, to form The Fantasy Trip (TFT), an early role-playing game. [6]

  8. Space Invaders - Wikipedia

    en.wikipedia.org/wiki/Space_Invaders

    Midway released its upright version a few months later and its cocktail version several months after that. The cabinet artwork featured large humanoid monsters not present in the game; Nishikado attributes this to the artist basing the designs on the original title of "Space Monsters", rather than referring to the actual in-game graphics. [20]

  9. List of He-Man and the Masters of the Universe characters

    en.wikipedia.org/wiki/List_of_He-Man_and_the...

    Fisto is an extra-strong warrior with a metal right hand. [ 5 ] [ 6 ] In the original series, he was the caretaker of a forest and was hesitant to join in the conflict against Skeletor. He was later appraised by both his fellow Eternians and an alien race as second in strength only to He-Man.