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  2. Texture synthesis - Wikipedia

    en.wikipedia.org/wiki/Texture_synthesis

    Texture synthesis is the process of algorithmically constructing a large digital image from a small digital sample image by taking advantage of its structural content. It is an object of research in computer graphics and is used in many fields, amongst others digital image editing, 3D computer graphics and post-production of films.

  3. Neural radiance field - Wikipedia

    en.wikipedia.org/wiki/Neural_radiance_field

    A neural radiance field (NeRF) is a method based on deep learning for reconstructing a three-dimensional representation of a scene from two-dimensional images. The NeRF model enables downstream applications of novel view synthesis, scene geometry reconstruction, and obtaining the reflectance properties of the scene.

  4. Rendering (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Rendering_(computer_graphics)

    Historically, rendering was called image synthesis [6]: xxi but today this term is likely to mean AI image generation. [7] The term "neural rendering" is sometimes used when a neural network is the primary means of generating an image but some degree of control over the output image is provided. [8]

  5. Neural style transfer - Wikipedia

    en.wikipedia.org/wiki/Neural_Style_Transfer

    Neural style transfer (NST) refers to a class of software algorithms that manipulate digital images, or videos, in order to adopt the appearance or visual style of another image. NST algorithms are characterized by their use of deep neural networks for the sake of image transformation.

  6. Posterior cortical hot zone - Wikipedia

    en.wikipedia.org/wiki/Posterior_cortical_hot_zone

    The sensory component (shape, color, texture) of each object stored in memory is physically encoded by neurons of the posterior cortical hot zone in structures called neuronal ensembles (NEs), neuronal assemblies, [3] neural cliques, [4] or cognits. [5]

  7. DeepDream - Wikipedia

    en.wikipedia.org/wiki/DeepDream

    DeepDream is a computer vision program created by Google engineer Alexander Mordvintsev that uses a convolutional neural network to find and enhance patterns in images via algorithmic pareidolia, thus creating a dream-like appearance reminiscent of a psychedelic experience in the deliberately overprocessed images.

  8. Markov random field - Wikipedia

    en.wikipedia.org/wiki/Markov_random_field

    In image modelling, the task is to find a suitable intensity distribution of a given image, where suitability depends on the kind of task and MRFs are flexible enough to be used for image and texture synthesis, image compression and restoration, image segmentation, 3D image inference from 2D images, image registration, texture synthesis, super ...

  9. Model synthesis - Wikipedia

    en.wikipedia.org/wiki/Model_Synthesis

    Model synthesis a.k.a. wave function collapse or 'wfc' are names for a family of constraint-solving algorithms commonly used in procedural generation, especially in the video game industry. Some video games known to have utilized variants of the algorithm include Bad North , Townscaper , and Caves of Qud .