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  2. Pixel Game Maker MV - Wikipedia

    en.wikipedia.org/wiki/Pixel_Game_Maker_MV

    The periodic game development contests organized by the team behind PGMMV and called the Pixel Game Maker MV Game Development Challenge have generally been well received. [18] [4] Other reviews indicated that Pixel Game Maker MV is a flexible program with a decent resource library and a relatively easy user interface. [2]

  3. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Pixel Game Maker MV: JavaScript: JavaScript, CoffeeScript: Yes 2D Windows, Nintendo Switch: Proprietary: PlayCanvas: JavaScript: JavaScript: Yes 3D Windows, Linux, macOS, iOS, HTML5, Android: MIT: Users can work on game at the same time via online browser and publish to multiple platforms; engine uses WebGL and includes physics PlayN: Java: Yes 2D

  4. List of game engine recreations - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engine...

    Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files. The new engine reads the old engine's files and, in theory, loads and understands its assets in a way that is indistinguishable from ...

  5. List of games using procedural generation - Wikipedia

    en.wikipedia.org/wiki/List_of_games_using...

    Other games procedurally generate other aspects of gameplay, such as the weapons in Borderlands which have randomized stats and configurations. [3] This is a list of video games that use procedural generation as a core aspect of gameplay. Games that use procedural generation solely during development as part of asset creation are not included.

  6. GameMaker - Wikipedia

    en.wikipedia.org/wiki/GameMaker

    GameMaker (originally Animo, Game Maker (until 2011) and GameMaker Studio) is a series of cross-platform game engines created by Mark Overmars in 1999 and developed by YoYo Games since 2007. The latest iteration of GameMaker was released in 2022.

  7. Defold - Wikipedia

    en.wikipedia.org/wiki/Defold

    Defold is a cross-platform, free, and source-available game engine developed by King, and later the Defold Foundation. [4] [5] [3] [6] It is used to create mostly two-dimensional (2D) games, [7] but is fully capable of three-dimensional (3D) as well.

  8. Godot (game engine) - Wikipedia

    en.wikipedia.org/wiki/Godot_(game_engine)

    The creator of RPG Maker, Gotcha Gotcha Games have announced plans to use Godot for its own new game creation system (which will be a successor to 2018's Pixel Game Maker MV). The new system, Action Game Maker, is planned for release in 2025. [87]

  9. Ubisoft Anvil - Wikipedia

    en.wikipedia.org/wiki/Ubisoft_Anvil

    Assassin's Creed Rogue in 2014 was the last game to use AnvilNext. [18] AnvilNext 2.0 made its debut in 2014 with Assassin's Creed Unity. AnvilNext 2.0 is capable of generating structures in a flexible and automatic manner while following specific design rules and templates, which reduces the amount of time and manual effort required for ...