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Possible bitrate and latency combinations compared with other audio formats. Opus supports constant and variable bitrate encoding from 6 kbit/s to 510 kbit/s (or up to 256 kbit/s per channel for multi-channel tracks), frame sizes from 2.5 ms to 60 ms, and five sampling rates from 8 kHz (with 4 kHz bandwidth) to 48 kHz (with 20 kHz bandwidth, the human hearing range).
Compression artifacts in compressed audio typically show up as ringing, pre-echo, "birdie artifacts", drop-outs, rattling, warbling, metallic ringing, an underwater feeling, hissing, or "graininess". An example of compression artifacts in audio is applause in a relatively highly compressed audio file (e.g. 96 kbit/sec MP3).
SBC, or low-complexity subband codec, is an audio subband codec specified by the Bluetooth Special Interest Group (SIG) for the Advanced Audio Distribution Profile (A2DP). [1] SBC is a digital audio encoder and decoder used to transfer data to Bluetooth audio output devices like headphones or loudspeakers. It can also be used on the Internet. [2]
The MPEG-4 Low Delay Audio Coder (a.k.a. AAC Low Delay, or AAC-LD) is audio compression standard designed to combine the advantages of perceptual audio coding with the low delay necessary for two-way communication. It is closely derived from the MPEG-2 Advanced Audio Coding (AAC) standard.
Real Audio Gecko (from Real Producer 9.0.1) 64 kbit/s; Windows Media Audio v9 VBR quality 50; QuickTime 6.3 AAC LC 64 kbit/s, Best Quality; Various 12 30-43 Nero HE-AAC: This test showed that listeners preferred 128 kbit/s MP3 audio encoded by LAME to all the tested codecs at 64 kbit/s, with greater than 99% confidence:
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Generation loss was a major consideration in complex analog audio and video editing, where multi-layered edits were often created by making intermediate mixes which were then "bounced down" back onto tape. Careful planning was required to minimize generation loss, and the resulting noise and poor frequency response.
Quality can be measured objectively, such as when tools are used to gauge the accuracy with which the device reproduces an original sound; or it can be measured subjectively, such as when human listeners respond to the sound or gauge its perceived similarity to another sound. [1] The sound quality of a reproduction or recording depends on a ...