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Age of Empires IV is a real-time strategy video game developed by Relic Entertainment in partnership with World's Edge and published by Xbox Game Studios. It is the fourth installment of the Age of Empires series, and the first installment not developed by Ensemble Studios .
The last page of the artbook has a pictorial depiction of the series; the Roman numerals below each panel range from I to V, indicating the series would include an Age of Empires IV and Age of Empires V. Ensemble Studios employee Sandy Petersen said that the image "was total speculation on [their] part". [50]
Age of Empires (AoE) is a real-time strategy video game based on history, developed by Ensemble Studios and published by Microsoft, and the first game in the Age of Empires series. The game uses the Genie Engine , a 2D sprite -based game engine.
Age of Empires using the Genie Engine The Rise of Rome using the Genie Engine Age of Empires II using the Genie Engine The Conquerors using the Genie Engine. The Genie Engine is a game engine developed by Ensemble Studios and used in several computer games, such as Age of Empires, Age of Empires II and its expansions (but is not used in other Ensemble Studios games) and Star Wars: Galactic ...
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Age of Empires: 1997: 8000 BC – 476 AD: A classic strategy game covering different ages, from the Stone Age to the fall of the Roman Empire. Predynastic the Egypt: 2016: 5000 – 3150 BC: The game is set in Predynastic Egypt, from first settlements to unification of Upper and Lower Egypt. Egypt: Old Kingdom: 2018: 3500 – 2140 BC
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