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  2. Template:Replace - Wikipedia

    en.wikipedia.org/wiki/Template:Replace

    Returns string with the first n occurrences of target replaced with replacement. Omitting count will replace all occurrences. Space counts as a character if placed in any of the first three parameters.

  3. Comparison of programming languages (string functions)

    en.wikipedia.org/wiki/Comparison_of_programming...

    String functions common to many languages are listed below, including the different names used. The below list of common functions aims to help programmers find the equivalent function in a language. Note, string concatenation and regular expressions are handled in separate pages. Statements in guillemets (« … ») are optional.

  4. String-searching algorithm - Wikipedia

    en.wikipedia.org/wiki/String-searching_algorithm

    A simple and inefficient way to see where one string occurs inside another is to check at each index, one by one. First, we see if there is a copy of the needle starting at the first character of the haystack; if not, we look to see if there's a copy of the needle starting at the second character of the haystack, and so forth.

  5. String interpolation - Wikipedia

    en.wikipedia.org/wiki/String_interpolation

    Find variable reference (placeholder), replace it by its variable value. This algorithm offers no cache strategy. Split and join string: splitting the string into an array, merging it with the corresponding array of values, then joining items by concatenation. The split string can be cached for reuse.

  6. Knuth–Morris–Pratt algorithm - Wikipedia

    en.wikipedia.org/wiki/Knuth–Morris–Pratt...

    In computer science, the Knuth–Morris–Pratt algorithm (or KMP algorithm) is a string-searching algorithm that searches for occurrences of a "word" W within a main "text string" S by employing the observation that when a mismatch occurs, the word itself embodies sufficient information to determine where the next match could begin, thus bypassing re-examination of previously matched characters.

  7. List of Java bytecode instructions - Wikipedia

    en.wikipedia.org/wiki/List_of_Java_bytecode...

    load a byte or Boolean value from an array bastore 54 0101 0100 arrayref, index, value → store a byte or Boolean value into an array bipush 10 0001 0000 1: byte → value push a byte onto the stack as an integer value: breakpoint ca 1100 1010 reserved for breakpoints in Java debuggers; should not appear in any class file caload 34 0011 0100

  8. Java syntax - Wikipedia

    en.wikipedia.org/wiki/Java_syntax

    The syntax of Java is the set of rules defining how a Java program is written and interpreted. The syntax is mostly derived from C and C++. Unlike C++, Java has no global functions or variables, but has data members which are also regarded as global variables. All code belongs to classes and all values are objects.

  9. Primitive wrapper class in Java - Wikipedia

    en.wikipedia.org/.../Primitive_wrapper_class_in_Java

    Collection classes are Java API-defined classes that can store objects in a manner similar to how data structures like arrays store primitive data types like int, double, long or char, etc., [2] but arrays store primitive data types while collections actually store objects. The primitive wrapper classes and their corresponding primitive types are: