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The NES version of Contra is included in the video game compilation Konami Collector's Series: Castlevania & Contra for Microsoft Windows, released in North America in 2002, which also includes Super C and the three Castlevania games released for the NES. The NES Contra and Super C are included in the Nintendo DS game Contra 4 as unlockable ...
The second Contra game developed by Appaloosa. The gameplay is composed of several side-scrolling and 3D stages, as well as a single overhead stage. It's the only console game in the series to lack a multiplayer mode. C: The Contra Adventure was only released in North America, with no Japanese or European versions.
Cross-platform play is the ability to allow different gaming platforms to share the same online servers in a game, allowing players to join regardless of the platform they own. Since the Dreamcast and PlayStation 2 , there have been some online video games that support cross-play.
Puzzle video game: Free to Play multiplayer online Tetris: 2D Liquid War: Free Software community: 1995: Windows, OS X, Linux: action game: Free to play Based on particle flow dynamics 2D MegaGlest: Free Software community: January 6, 2010: Windows, OS X, Linux: Real-time strategy: Free to play Fantasy strategy game with magic and steampunk ...
* This game was designed specifically for co-op play. Borderlands 2: PC / MAC / PS3 / XB360: FPS / Action RPG: 2012 4 LAN, Online Full No* * This game was designed specifically for co-op play. Borderlands: The Pre-Sequel: PC / MAC / PS3 / XB360: FPS / Action RPG: 2014 4 Online Full No* * This game was designed specifically for co-op play. Brawl ...
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Contra Force is an run and gun game released by Konami for the Nintendo Entertainment System in 1992 in North America. It is a spinoff of the Contra series, being the third game in the series released for the NES following the original Contra and Super Contra. However, the game's plot and setting are unrelated to both previous and succeeding ...
A common feature of multiverse video games is the possibility to access subgames without leaving the multiverse game. Optional features include a virtual "lobby" that serves as starting point or hub to access subgames, the ability of players to choose and customize an avatar that is used in subgames, the ability of players to communicate with other players of the multiverse even if they are ...