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Spider-Man remained at the top of the box office in its second weekend, dropping 38% and grossing another $71.4 million [154] while averaging $19,756 per theater. At the time, this was the highest-grossing second weekend of any film. [154] Spider-Man reached the $200 million mark on its ninth day of release, also a record at the time. [154]
While Spider-Man was a quintessential sidekick, unlike previous teen heroes Bucky Barnes and Robin, Spider-Man had no superhero mentor like Captain America and Batman; he had learned the lesson for himself that "with great power comes great responsibility" —a line included in a text box in the final panel of the first Spider-Man's origin ...
Spider-Man is a 2002 action-adventure game based on the 2002 film of the same name.It was released for the PlayStation 2, Xbox, GameCube, Microsoft Windows, and Game Boy Advance on April 16, 2002, in North America (two weeks before the film's release), and June 7 in Europe.
After the Amazing Spider-Man series kind of fizzled out, Marvel Studios and Sony came to an agreement: the MCU can use Peter Parker/Spider-Man in its movies, and can produce films starring Peter ...
In 2006, they returned to original game development with the console versions of Bee Movie Game, [3] inspired by the feature film from DreamWorks Animation. As part of Activision's E3 2007 media blitz, it was announced that Beenox was the developer behind the Windows version of Activision's Spider-Man game Spider-Man: Friend or Foe , which was ...
In Spider-Man 2, he portrays an usher to Mary Jane's play who refuses to let Peter enter after arriving late. In Spider-Man 3, Campbell appears as a French maître d' who messes up Peter's proposal to Mary Jane. [193] In the ultimately unmade Spider-Man 4, Campbell's character would have been revealed as Quentin Beck / Mysterio. [194]
As the live action Spider-Man movie was released in 2002, a game developed by Treyarch titled, Spider-Man: The Movie was developed for PC, PlayStation 2, Xbox, and GameCube with a separate title developed by Digital Eclipse Software for Game Boy Advance. The game play was similar to that of Neversoft's previous Spider-Man game, except it ...
The sequence in which Spider-Man crawls across an office ceiling and jumps to the wall was accomplished using a complex set of rigging and cables hidden in tracks in the ceiling. Stunt grips lifted stuntman/stunt coordinator Fred Waugh to the ceiling, and he then scuttled down the hallway using a slider track while the wire pressure pulled him ...