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  2. Single instruction, multiple threads - Wikipedia

    en.wikipedia.org/wiki/Single_instruction...

    The simplest way to understand SIMT is to imagine a multi-core system, where each core has its own register file, its own ALUs (both SIMD and Scalar) and its own data cache, but that unlike a standard multi-core system which has multiple independent instruction caches and decoders, as well as multiple independent Program Counter registers, the ...

  3. List of concurrent and parallel programming languages

    en.wikipedia.org/wiki/List_of_concurrent_and...

    Concurrent and parallel programming languages involve multiple timelines. Such languages provide synchronization constructs whose behavior is defined by a parallel execution model. A concurrent programming language is defined as one which uses the concept of simultaneously executing processes or threads of execution as a means of structuring a ...

  4. Multitier programming - Wikipedia

    en.wikipedia.org/wiki/Multitier_programming

    Multitier programming (or tierless programming) is a programming paradigm for distributed software, which typically follows a multitier architecture, physically separating different functional aspects of the software into different tiers (e.g., the client, the server and the database in a Web application [1]).

  5. Quine (computing) - Wikipedia

    en.wikipedia.org/wiki/Quine_(computing)

    A quine's output is exactly the same as its source code. A quine is a computer program that takes no input and produces a copy of its own source code as its only output. The standard terms for these programs in the computability theory and computer science literature are "self-replicating programs", "self-reproducing programs", and "self-copying programs".

  6. Concurrency (computer science) - Wikipedia

    en.wikipedia.org/wiki/Concurrency_(computer_science)

    The mathematical denotation denoted by a closed system S is constructed increasingly better approximations from an initial behavior called ⊥ S using a behavior approximating function progression S to construct a denotation (meaning ) for S as follows: [14] Denote S ≡ ⊔ i∈ω progression S i (⊥ S)

  7. Don't repeat yourself - Wikipedia

    en.wikipedia.org/wiki/Don't_repeat_yourself

    "Don't repeat yourself" (DRY), also known as "duplication is evil", is a principle of software development aimed at reducing repetition of information which is likely to change, replacing it with abstractions that are less likely to change, or using data normalization which avoids redundancy in the first place.

  8. N-version programming - Wikipedia

    en.wikipedia.org/wiki/N-version_programming

    The general steps of N-version programming are: . An initial specification of the intended functionality of the software is developed. The specification should unambiguously define: functions, data formats (which include comparison vectors, c-vectors, and comparison status indicators, cs-indicators), cross-check points (cc-points), comparison algorithm, and responses to the comparison algorithm.

  9. Single program, multiple data - Wikipedia

    en.wikipedia.org/wiki/Single_program,_multiple_data

    In computing, single program, multiple data (SPMD) is a term that has been used to refer to computational models for exploiting parallelism where-by multiple processors cooperate in the execution of a program in order to obtain results faster. The term SPMD was introduced in 1983 and was used to denote two different computational models: