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  2. Asynchronous serial communication - Wikipedia

    en.wikipedia.org/wiki/Asynchronous_serial...

    Asynchronous start-stop is the lower data-link layer used to connect computers to modems for many dial-up Internet access applications, using a second (encapsulating) data link framing protocol such as PPP to create packets made up out of asynchronous serial characters. The most common physical layer interface used is RS-232D.

  3. Universal synchronous and asynchronous receiver-transmitter

    en.wikipedia.org/wiki/Universal_synchronous_and...

    The USART's synchronous capabilities were primarily intended to support synchronous protocols like IBM's synchronous transmit-receive (STR), binary synchronous communications (BSC), synchronous data link control (SDLC), and the ISO-standard high-level data link control (HDLC) synchronous link-layer protocols, which were used with synchronous voice-frequency modems.

  4. Synchronous serial communication - Wikipedia

    en.wikipedia.org/wiki/Synchronous_serial...

    Synchronous serial communication describes a serial communication protocol in which "data is sent in a continuous stream at constant rate." [1]Synchronous communication requires that the clocks in the transmitting and receiving devices are synchronized – running at the same rate – so the receiver can sample the signal at the same time intervals used by the transmitter.

  5. Serial communication - Wikipedia

    en.wikipedia.org/wiki/Serial_communication

    Several factors allow serial to be clocked at a higher rate: Clock skew between different channels is not an issue (for unclocked asynchronous serial communication links). This can be caused by mismatched wire or conductor lengths. [17] [18] A serial connection requires fewer interconnecting cables (e.g., wires/fibers) and hence occupies less ...

  6. Comparison of synchronous and asynchronous signalling

    en.wikipedia.org/wiki/Comparison_of_synchronous...

    There are two ways to synchronize the two ends of the communication. The synchronous signalling methods use two different signals. A pulse on one signal indicates when another bit of information is ready on the other signal. The asynchronous signalling methods use only one signal.

  7. Universal asynchronous receiver-transmitter - Wikipedia

    en.wikipedia.org/wiki/Universal_asynchronous...

    Stop (logic high (1)): the next one or two bits are always in the mark (logic high, i.e., 1) condition and called the stop bit(s). They signal to the receiver that the character is complete. Since the start bit is logic low (0) and the stop bit is logic high (1) there are always at least two guaranteed signal changes between characters.

  8. I3C (bus) - Wikipedia

    en.wikipedia.org/wiki/I3C_(bus)

    The current I3C Hub specification is defined by Intel. The hub attaches onto a I²C/SMBus or I3C bus and presents as two targets. The hub can be connected to up to 8 target devices, either I²C/SMBus or I3C. When needed, the hub translates between the two protocols by buffering data. [27]

  9. Arduino - Wikipedia

    en.wikipedia.org/wiki/Arduino

    Arduino (/ ɑː r ˈ d w iː n oʊ /) is an Italian open-source hardware and software company, project, and user community that designs and manufactures single-board microcontrollers and microcontroller kits for building digital devices.