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Direct 8 was a national French TV channel, owned by Vincent Bolloré. It was available through digital terrestrial television network " TNT " and the Astra 1H satellite position. As the name suggests ('direct' is French for 'live'), Direct 8 was originally intended to broadcast live shows only (except during night times and holiday seasons).
[8] As part of DirectX, Direct3D is available for Windows 95 and above, and is the base for the vector graphics API on the different versions of Xbox console systems. The Wine compatibility layer, a free software reimplementation of several Windows APIs, includes an implementation of Direct3D.
DirectPlay Voice was introduced in Windows Me as part of DirectX 7.1 for multiplayer games. [2] It is a voice communications, recording and playback API that allows gamers to use voice chat in games written to take advantage of the API, through a DirectPlay network transport session itself.
The team opted to continue to use that naming scheme and call the project DirectX. [8] The first version of DirectX was released in September 1995 as the Windows Game SDK. Its DirectDraw component was the Win32 replacement for the DCI [17] and WinG APIs for Windows 3.1. [18]
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Shader Model 6.8 — RDNA 1+, Maxwell 2+, DirectX 12 (12_0+) with WDDM 3.2 "32 + 64" for Executed Instructions means "32 texture instructions and 64 arithmetic instructions." Vertex shader comparison
GeForce FX 5200. GeForce FX is an architecture designed with DirectX 7, 8 and 9 software in mind. Its performance for DirectX 7 and 8 was generally equal to ATI's competing products with the mainstream versions of the chips, and somewhat faster in the case of the 5900 and 5950 models, but it is much less competitive across the entire range for software that primarily uses DirectX 9 features.
On 8 December 2024, the group announced the loss of 150 jobs as a direct result of this non-renewal. [13] On 16 December 2024, ARCOM issued its refusal decision, which was again contested on the merits and in summary proceedings by the channel. [14]