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It was the first decisive classical game in a World Chess Championship in more than five years, ending the longest-ever streak of 19 draws in consecutive World Chess Championship classical games, [120] and the 136-move game became the longest in the history of the World Chess Championship.
On 22 November 1938, Mikhail Botvinnik (playing white) defeated José Raúl Capablanca (playing black) in one of the most famous games in chess history. [1] The game was played in round 11 of the AVRO tournament in Rotterdam. [2] Capablanca was a former World Chess Champion (1921-27), while Botvinnik would later become World Champion himself ...
A variant first described by Claude Shannon provides an argument about the game-theoretic value of chess: he proposes allowing the move of “pass”. In this variant, it is provable with a strategy stealing argument that the first player has at least a draw thus: if the first player has a winning move in the initial position, let him play it, else pass.
Game animation. Kasparov's immortal is a chess game played by Garry Kasparov as White against Veselin Topalov as Black at the Hoogovens Wijk aan Zee Chess Tournament 1999 chess tournament. [1] This is one of Kasparov's most famous games; it is considered a masterpiece and Chess.com has listed it as the No. 1 chess game ever played. [2] [3]
Later analysis tended to play down Kasparov's loss as a result of uncharacteristically bad play on Kasparov's part, and play down the intellectual value of chess as a game that can be defeated by brute force. [7] [8] In a podcast discussion in December 2016, Kasparov reflected on his views of the match.
Unlike many players' anthologies, which are often titled My Best Games and include only wins or draws, My 60 Memorable Games includes nine draws and three losses. It has been described as a "classic of objective and painstaking analysis" [1] and is regarded as one of the great pieces of chess literature. [2]
Since then, computer analysis – which originated in the 1970s with the first programmed chess games on the market – has contributed to much of the development in chess theory and has become an important part of preparation in professional human chess. Later developments in the 21st century made the use of computer analysis far surpassing ...
Shortly after it was played, Kieseritzky published the game in La Régence, a French chess journal which he helped to edit. In 1855, Ernst Falkbeer published an analysis of the game, describing it for the first time with its sobriquet "immortal". The Immortal Game is among the most famous chess games ever played.
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