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Lego Lord of the Rings has four packs of downloadable content (DLC), which were also available with pre-ordering the game. The first one includes Sméagol (before he was corrupted as Gollum), Sauron in his Second Age "fair" form , and three other characters, and the second one includes characters such as a Mini-Balrog and a Corsair of Umbar.
Gollum is a monster [2] with a distinctive style of speech in J. R. R. Tolkien's fantasy world of Middle-earth. He was introduced in the 1937 fantasy novel The Hobbit, and became important in its sequel, The Lord of the Rings. Gollum was a Stoor Hobbit [T 1] [T 2] of the River-folk who lived near the Gladden Fields.
Lego The Lord of the Rings (stylized as LEGO The Lord of the Rings) is a Lego theme based on The Lord of the Rings film trilogy directed by Peter Jackson and the novel by the English author and scholar J. R. R. Tolkien. It is licensed from Warner Bros., New Line Cinema and Metro-Goldwyn-Mayer (The Hobbit only). [2] The theme was first ...
The world’s oceans still hide the secret of millions of pieces – and one woman’s fascination with the miniatures became a global award-winning project that’s inspired a book and a film ...
Sometimes games are so awesome and so immersive that you can't help but imagine, what if I was a character in a video game? Admit it ...at some point in time your brain definitely nerd-ed out and ...
Gollum is captured by the elves of Mirkwood and interrogated by Gandalf. Gollum teams up with Mell, a blind elf, in order to escape. The two seek Mell's mentor and the source of the magic that keeps Mirkwood impassable. The Candle Man finds Gollum at the source of the magic and tries to take the magic for Sauron, but Gollum stops him.
Warner Bros. will release the first of its new batch of “The Lord of the Rings” films in 2026, which will focus on Andy Serkis’s Gollum.
Bay Leaf Raitt [1] is an American Artist, 3D Graphic Novelist, Animator and Video Game Devoper. He was the Creature Facial Lead for Gollum on the Lord of the Rings movie Trilogy and Worked at Valve Software for 9 years before Founding the Spiraloid Workshop Company and Joining Unity3d.
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