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^b This language represents a boolean as an integer where false is represented as a value of zero and true by a non-zero value. ^c All values evaluate to either true or false. Everything in TrueClass evaluates to true and everything in FalseClass evaluates to false. ^d This language does not have a separate character type. Characters are ...
The Computer Language Benchmarks Game site warns against over-generalizing from benchmark data, but contains a large number of micro-benchmarks of reader-contributed code snippets, with an interface that generates various charts and tables comparing specific programming languages and types of tests.
The C-family programming languages share significant features of the C programming language. Many were developmentally influenced by C due to its success and ubiquity. The family also includes predecessors that influenced C's design such as BCPL. Notable programming sources use terms like C-style, C-like, a dialect of C, having C-like syntax.
In addition, Elixir supports a limited form of block comments as an official language feature, but as in Perl, this construct is entirely intended to write documentation. Unlike in Perl, it cannot be used as a workaround, being limited to certain parts of the code and throwing errors or even suppressing functions if used elsewhere.
This is an index to notable programming languages, in current or historical use. Dialects of BASIC, esoteric programming languages, and markup languages are not included. A programming language does not need to be imperative or Turing-complete, but must be executable and so does not include markup languages such as HTML or XML, but does include domain-specific languages such as SQL and its ...
This is a comparison of the features of the type systems and type checking of multiple programming languages.. Brief definitions A nominal type system means that the language decides whether types are compatible and/or equivalent based on explicit declarations and names.
A shading language is a graphics programming language adapted to programming shader effects. Such language forms usually consist of special data types, like "color" and "normal". Due to the variety of target markets for 3D computer graphics.
In 1989, C++ 2.0 was released, followed by the updated second edition of The C++ Programming Language in 1991. [32] New features in 2.0 included multiple inheritance, abstract classes, static member functions, const member functions, and protected members. In 1990, The Annotated C++ Reference Manual was published. This work became the basis for ...