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In Danganronpa 2, she joins Makoto and Byakuya in confronting Junko's Alter Ego. In Danganronpa 3, she becomes involved in the Monokuma Hunter game alongside other Future Foundation members. She is presumably killed by the poison in her wristband as a result of her forbidden action, "passing the fourth time limit with Makoto still alive."
Junko Enoshima (Japanese: 江ノ島 盾子, Hepburn: Enoshima Junko) is a fictional character and the main antagonist of Spike Chunsoft's Danganronpa series. Featured as the mastermind in the series' first two games as the true identity of Monokuma, in the spin-off Danganronpa Another Episode: Ultra Despair Girls in the guises of Shirokuma and Kurokuma, and in the prequel light novel ...
Danganronpa (Japanese: ダンガンロンパ) is a Japanese video game franchise created by Kazutaka Kodaka and developed and owned by Spike Chunsoft (formerly Spike).The series primarily surrounds various groups of apparent high-school students who are forced into murdering each other by a robotic teddy bear named Monokuma.
Danganronpa V3 continues the same style of gameplay as the first two numbered Danganronpa games, which is split into School Life, Deadly Life, and Class Trial segments. . During School Life, the player interacts with other characters and progresses through the story until coming across a murder victim and entering the Deadly Life, during which they must gather evidence for use in the Class Tri
Ultra Despair Girls: Danganronpa AE − Genocider Mode (絶対絶望少女 ダンガンロンパ Another Episode ジェノサイダーモード, Zettai Zetsubō Shōjo: Danganronpa Another Episode − Jenosaidāmōdo), is a Japanese manga series based on Spike Chunsoft's 2014 video game, Danganronpa Another Episode: Ultra Despair Girls.
A short story booklet titled Danganronpa: Makoto Naegi Secret File – The Worst Day Ever (ダンガンロンパ Makoto Naegi Secret File 苗木誠、人生最悪の日, Naegi Makoto, Jinsei Saiaku no Hi), written by Kazutaka Kodaka, was included with special editions of the first Japanese Blu-ray and DVD release of Danganronpa: The Animation ...
Spike Chunsoft thought Danganronpa was a risky game due to Kodaka's ideas involving high school students killing each other despite the company having produced similar games before. Since the first execution scene is linked to bullying and is rather grotesque, they were also worried about the reaction of gamers' parents.
An early rejected design of Hajime. Danganronpa writer Kazutaka Kodaka created Hajime Hinata as a major contrast to his predecessor, Makoto Naegi.While Makoto's story involves his holding onto hope as a result of his morals, Hajime moves forward carrying the burden of despair as a consequence of the sins he committed with his past persona known as Izuru Kumukura. [4]
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related to: danganronpa execution names