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  2. Tracing garbage collection - Wikipedia

    en.wikipedia.org/wiki/Tracing_garbage_collection

    In computer programming, tracing garbage collection is a form of automatic memory management that consists of determining which objects should be deallocated ("garbage collected") by tracing which objects are reachable by a chain of references from certain "root" objects, and considering the rest as "garbage" and collecting them.

  3. Garbage collection (computer science) - Wikipedia

    en.wikipedia.org/wiki/Garbage_collection...

    Other languages, such as C and C++, were designed for use with manual memory management, but have garbage-collected implementations available. Some languages, like Ada, Modula-3, and C++/CLI, allow both garbage collection and manual memory management to co-exist in the same application by using separate heaps for collected and manually managed ...

  4. Manual memory management - Wikipedia

    en.wikipedia.org/wiki/Manual_memory_management

    In computer science, manual memory management refers to the usage of manual instructions by the programmer to identify and deallocate unused objects, or garbage.Up until the mid-1990s, the majority of programming languages used in industry supported manual memory management, though garbage collection has existed since 1959, when it was introduced with Lisp.

  5. Reference counting - Wikipedia

    en.wikipedia.org/wiki/Reference_counting

    Bacon describes a cycle-collection algorithm for reference counting with similarities to tracing collectors, including the same theoretical time bounds. It is based on the observation that a cycle can only be isolated when a reference count is decremented to a nonzero value.

  6. Boehm garbage collector - Wikipedia

    en.wikipedia.org/wiki/Boehm_garbage_collector

    The Boehm–Demers–Weiser garbage collector, often simply known as the Boehm GC or Boehm collector, is a conservative garbage collector for C and C++ [1] developed by Hans Boehm, Alan Demers, and Mark Weiser. [2] [3] Boehm GC is free software distributed under a permissive free software licence similar to the X11 license. The first paper ...

  7. Collection (abstract data type) - Wikipedia

    en.wikipedia.org/wiki/Collection_(abstract_data...

    In computer programming, a collection is an abstract data type that is a grouping of items that can be used in a polymorphic way. Often, the items are of the same data type such as int or string . Sometimes the items derive from a common type; even deriving from the most general type of a programming language such as object or variant .

  8. Mark–compact algorithm - Wikipedia

    en.wikipedia.org/wiki/Mark–compact_algorithm

    In computer science, a mark–compact algorithm is a type of garbage collection algorithm used to reclaim unreachable memory. Mark–compact algorithms can be regarded as a combination of the mark–sweep algorithm and Cheney's copying algorithm. First, reachable objects are marked, then a compacting step relocates the reachable (marked ...

  9. Region-based memory management - Wikipedia

    en.wikipedia.org/wiki/Region-based_memory_management

    A region, also called a zone, arena, area, or memory context, is a collection of allocated objects that can be efficiently reallocated or deallocated all at once. Memory allocators using region-based managements are often called area allocators , and when they work by only "bumping" a single pointer, as bump allocators .