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[1] [2] It is the successor to the Microsoft Kinect line of sensors. The kit includes a 12 megapixel RGB camera supplemented by 1 megapixel-depth camera for body tracking, a 360-degree seven-microphone array and an orientation sensor. [3] [4] [5] The sensor is based on the depth sensor presented during 2018 ISSCC. [6]
Kinect is a discontinued line of motion sensing input devices produced by Microsoft and first released in 2010. The devices generally contain RGB cameras, and infrared projectors and detectors that map depth through either structured light or time of flight calculations, which can in turn be used to perform real-time gesture recognition and body skeletal detection, among other capabilities.
During the 2012 holiday season, Microsoft released several Xbox 360 S bundles at temporarily discounted prices, including a 4 GB console with a Kinect sensor and a physical copy of Kinect Adventures and Kinect Disneyland Adventures for US$249.99; and a 250 GB console with a physical copy of Forza Motorsport 4 (Essentials Edition) and a digital ...
Kinect didn't die, it just changed forms. Today at its annual Build developers conference, Microsoft announced Project Kinect for Azure saying that the sensor array will have all the capabilities ...
After introducing an enhanced Kinect senor for its new Xbox One just a few days ago, Microsoft said today that a new generation of Kinect is coming to Windows computers. Bob Heddle, Director of ...
Microsoft Corp. (MSFT) said it sold more than 2.5 million units of Kinect for Xbox 360 in just 25 days. Strong sales over the Black Friday weekend boosted sales for the controller-free games and ...
PrimeSense was best known for licensing the hardware design and chip used in Microsoft's Kinect motion-sensing system for the Xbox 360 in 2010. [2] The company had been founded in 2005 to explore depth-sensing cameras which they had demonstrated to developers at the 2006 Game Developers Conference .
The Kinect sensor is used to calibrate the system and projection. The projector displays a system of gray patterns and the Kinect camera reads the size of the pattern across the projection in order to map the 3D environment. Once calibrated, the Kinect sensor is no longer needed for the IllumiRoom system and can be used for gaming. [3]