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  2. AuthaGraph projection - Wikipedia

    en.wikipedia.org/wiki/AuthaGraph_projection

    An approximation of the AuthaGraph projection. AuthaGraph is an approximately equal-area world map projection invented by Japanese architect Hajime Narukawa [1] in 1999. [2] The map is made by equally dividing a spherical surface into 96 triangles, transferring it to a tetrahedron while maintaining area proportions, and unfolding it in the form of a rectangle: it is a polyhedral map projection.

  3. File:Map of Roblox restrictions by country.svg - Wikipedia

    en.wikipedia.org/wiki/File:Map_of_Roblox...

    This map is ineligible for copyright and therefore in the public domain, because it consists entirely of information that is common property and contains no original authorship. For more information, see Commons:Threshold of originality § Maps .

  4. List of map projections - Wikipedia

    en.wikipedia.org/wiki/List_of_map_projections

    Cylindrical equal-area projection with standard parallels at 45°N/S and an aspect ratio of π/2 ≈ 1.571. Similar is Balthasart with standard parallels at 50°N/S and Tobler’s world in a square with standard parallels around 55.66°N/S. c. 1850: Central cylindrical: Cylindrical Perspective (unknown)

  5. Equirectangular projection - Wikipedia

    en.wikipedia.org/wiki/Equirectangular_projection

    Equirectangular projection of the world; the standard parallel is the equator (plate carrée projection). Equirectangular projection with Tissot's indicatrix of deformation and with the standard parallels lying on the equator True-colour satellite image of Earth in equirectangular projection Height map of planet Earth at 2km per pixel, including oceanic bathymetry information, normalized as 8 ...

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    mail.aol.com

    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  7. Skybox (video games) - Wikipedia

    en.wikipedia.org/wiki/Skybox_(video_games)

    A skybox is a method of creating backgrounds to make a video game level appear larger than it really is. [1] When a skybox is used, the level is enclosed in a cuboid.The sky, distant mountains, distant buildings, and other unreachable objects are projected onto the cube's faces (using a technique called cube mapping), thus creating the illusion of distant three-dimensional surroundings.

  8. Inside the scandal over Texas Rep. Kay Granger’s mysterious ...

    www.aol.com/news/inside-scandal-over-texas-rep...

    Granger’s family and team have since confirmed that the 81-year-old rep is indeed at an independent living facility but denied reports that she is residing within the facility’s memory care ...

  9. Wealthy travelers are flocking to luxury trains costing more ...

    www.aol.com/wealthy-travelers-flocking-luxury...

    Wealthy travelers are increasingly booking luxury train vacations. High-end suites often include amenities like bottomless Champagne, butlers, and private bathrooms.. A night on Belmond's iconic ...