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  2. C data types - Wikipedia

    en.wikipedia.org/wiki/C_data_types

    Information about the actual properties, such as size, of the basic arithmetic types, is provided via macro constants in two headers: <limits.h> header (climits header in C++) defines macros for integer types and <float.h> header (cfloat header in C++) defines macros for floating-point types. The actual values depend on the implementation.

  3. Double-precision floating-point format - Wikipedia

    en.wikipedia.org/wiki/Double-precision_floating...

    Double-precision floating-point format (sometimes called FP64 or float64) is a floating-point number format, usually occupying 64 bits in computer memory; it represents a wide range of numeric values by using a floating radix point. Double precision may be chosen when the range or precision of single precision would be insufficient.

  4. long double - Wikipedia

    en.wikipedia.org/wiki/Long_double

    An exception is Microsoft Visual C++ for x86, which makes long double a synonym for double. [2] The Intel C++ compiler on Microsoft Windows supports extended precision, but requires the /Qlong‑double switch for long double to correspond to the hardware's extended precision format. [3] Compilers may also use long double for the IEEE 754 ...

  5. C mathematical functions - Wikipedia

    en.wikipedia.org/wiki/C_mathematical_functions

    The type-generic macros that correspond to a function that is defined for only real numbers encapsulates a total of 3 different functions: float, double and long double variants of the function. The C++ language includes native support for function overloading and thus does not provide the <tgmath.h> header even as a compatibility feature.

  6. Quadruple-precision floating-point format - Wikipedia

    en.wikipedia.org/wiki/Quadruple-precision...

    On x86 and x86-64, the most common C/C++ compilers implement long double as either 80-bit extended precision (e.g. the GNU C Compiler gcc [13] and the Intel C++ Compiler with a /Qlong‑double switch [14]) or simply as being synonymous with double precision (e.g. Microsoft Visual C++ [15]), rather than as quadruple

  7. Machine epsilon - Wikipedia

    en.wikipedia.org/wiki/Machine_epsilon

    This alternative definition is significantly more widespread: machine epsilon is the difference between 1 and the next larger floating point number.This definition is used in language constants in Ada, C, C++, Fortran, MATLAB, Mathematica, Octave, Pascal, Python and Rust etc., and defined in textbooks like «Numerical Recipes» by Press et al.

  8. Extended precision - Wikipedia

    en.wikipedia.org/wiki/Extended_precision

    Some C / C++ implementations (e.g., GNU Compiler Collection (GCC), Clang, Intel C++) implement long double using 80-bit floating-point numbers on x86 systems. However, this is implementation-defined behavior and is not required, but allowed by the standard, as specified for IEEE 754 hardware in the C99 standard "Annex F IEC 60559 floating-point ...

  9. Primitive data type - Wikipedia

    en.wikipedia.org/wiki/Primitive_data_type

    float and double, floating-point numbers with single and double precisions; boolean, a Boolean type with logical values true and false; returnAddress, a value referring to an executable memory address. This is not accessible from the Java programming language and is usually left out. [13] [14]